Trickery and Nonsense!

by pigeons on 12 February 2014

Main Deck (60 cards)

Sideboard (4 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I need help with a lot of rules questions that this deck brings up:


1.) If i put an unhallowed pact on treacherous pit-dweller, does it stay under my control when it comes back from the graveyard due to undying, like I think, or would unhallowed pact not override it's ability?

2.) If i sacrifice a creature with bone splinters that has an "sacrifice this creature and so and so happens" ability, does that ability take effect, or does that ability only work when i sacrifice the creature independent of other spells? So for instance if i play bone splinters and sacrifice an alchemist's apprentice, do I get to draw a card?

3.) If i sacrifice a creature, that counts as the creature dying, right? So if I sacrifice driver of the dead to bloodflow connoisseur, I get to pull a card from my graveyard, right?

4.) If i use vanishment on treacherous pit-dweller while the other player is controlling it, it would put it on top of MY library, right? Because the opponent isn't actually the owner of the card, he's just controlling it, so it couldn't be put on top of his library?

5.) If i sacrifice a crypt creeper right after a treacherous pit-dweller dies for the first time and choose to exile the pit-dweller from my graveyard, would that work and prevent it from going to my opponents control?


Sorry if these are all dumb questions, I just want to make sure the combos i'm envisioning will actually work.

How to Play

It's all about sacrificing your own creatures and getting your own creatures killed! Sacrifice to draw cards, sacrifice to mill your opponents deck a bit, sacrifice to bring your creatures back to life so you can sacrifice them again, sacrifice to get tokens and destroy lands, sacrifice to exile cards from graveyards, sacrifice to kill creatures and above all sacrifice to buff the crap out of your bloodflow connoisseur. This is your key creature in the deck and you should be able to get her very big very quickly. Unhallowed pact returns your creatures so they can die again right away, peel from reality, into the void and vanishment take back your treacherous pit-dwellers or just disrupt your opponents creatures, and grave exchange can set off all kinds of fun stuff. The blood artists give you another win condition and the evernight shades are another buff-able card if you can't draw a bloodflow connoisseur.

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 570 times.

Mana Curve

Mana Symbol Occurrence

093500

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Trickery and Nonsense!

Blood ghast, nether traitor and reassembling skeleton are cards i would recomend for a sacrifice deck, since they are so easily brought back to be sacrificed again, also grave pact is a nice addition, orzhov pontiff works good if you go white, other than that i would remove the treacherous traitor and unhallowed pact,

0
Posted 14 February 2014 at 02:13

Permalink