Snap Vengeance

by Plowmore on 18 October 2011

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (6)

Instants (6)


Artifacts (3)

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Deck Description

Counterburn comeback.

As always feedback is much appreciated!

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0230220

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Snap Vengeance

Just doesn't seem dedicated enough to make the enchant worthwhile.

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Posted 18 October 2011 at 03:54

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I figure by the time you have it down you've probably used a geistflame and gut shot. So turn 1, geistflame their 1drop, turn two shrine of burning rage/ shot their 2drop for phyrexian. Turn 3 enchantment (3 counters on shrine). Turn 4 throw down a spikeshot elder (5charges) On their turn flash in a snapcaster to trade with their attacker, pay R + 2 life to flashback geistflame and gutshot giving you 6 damage to distribute as you like (1/1/2/2). In your turn 5 upkeep you have 8 charges on shrine and have dealt 8 damage in burn either removing their creatures or directly do them. Incinerate and pop your shrine to win if you've been burning them directly. Obviously this is in ideal settings, but I think with the snapcasters, geistflames and devil's play are enough, not to mention the deck is ok if it doesn't draw the enchantment (unlike a deck based on, say, heartless summoning or birthingpod).

I really need to test it though >.>

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Posted 18 October 2011 at 04:25

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befos7 has deleted this comment.

Posted 18 October 2011 at 03:58

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