Armada Hellkite

by PoetMaster-X on 20 November 2012

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Standard(2012. november)... Naya ramp...

...only an experiment... ...any suggestions?..

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 948 times.

Mana Curve

Mana Symbol Occurrence

10001326

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Armada Hellkite

Dop a armada wurm and a hellkite they put strain on a already bad mana base (despite farseeking double of every color is difficult at times) put in pillar of flames

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Posted 27 November 2012 at 07:27

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...bad mana base?.. ...where??..... :)

...this is just an experiment & I've already seperated it.......

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Posted 27 November 2012 at 08:26

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Bad mana as in you have one set of shocks which isn't really bad but makes double red and double green and double white hard to hit for a turn 4 dragon turn 5 wurm

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Posted 27 November 2012 at 09:07

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...normally it would, but not with this mana base... ...no matter how many shock lands you play, if you have the same amount of mana of each color you'd have with having more shocks... ...the only problem you can experience with less shocks is having some M13 dual lands enter the battlefield tapped... ...but not too many times with this base.......

...I have 13 lands that could add green mana, 13 white & 12 red, plus 4 Keyrune & 4 Farseek... ...you know I can get Mountain with Farseek, if I seem to need one, dontcha'?.. :)

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Posted 27 November 2012 at 14:43

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I know the decks I play are routinely 3 colored but hitting straight double colors will present problems at times (as my jund deck evokes I had 5 shocks for ever so I've played with "this" relative fixing you run into problem hitting doubles occasionally not every game but maybe 1 out 5-6

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Posted 27 November 2012 at 20:02

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But my play shop just had someone win a grand pri yesterday so stumbling once on land drops or mana fixig and you lose we have several people who have one won before

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Posted 27 November 2012 at 20:04

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...mana problems could happen when you play a spell of cmc 2-4... ...Hellkite is cmc-5 & requires 2 red(that's nothing)... ...Armada Wurm is cmc-6, requires 2W & 2G/by the time I get 6 mana, I alwayes have those colors...

...besides, I alwayes make a mana base that's stabil enough to avoid these problems.......

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Posted 27 November 2012 at 21:46

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=409103 my friends zombie deck
http://www.mtgvault.com/ViewDeck.aspx?DeckID=408250 my zombie deck

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Posted 27 November 2012 at 07:32

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Try adding Avacyn's Pilgrim and Arbor Elf
Also try Silverblade Paladin and Wolfir Silverheart
I'd also drop evolving wilds for Cavern of Souls
Loxodon Smiter is another idea

Can you take a look at my Naya deck and give me some tips
http://www.mtgvault.com/ViewDeck.aspx?DeckID=407115

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Posted 06 December 2012 at 15:02

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