PredatorTusk

by PoetMaster-X on 21 November 2012

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Instants (7)

Fog3xFog

Planeswalkers (1)


Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Updated(2012. november 28th)...

Friend toke it to FNM/Gyor, Hungary(2012. november 23rd)...

1st round: Golgari Zombies... 2-0

2nd round: Selesnya tokens - Populate... 2-0

3rd round: Grixis control... 0-2

4th round: Jund midrange... 1-2

5th round: Jund Zombies... 2-1

6th round: Azorius control... 2-1

7th round: Bant Populate/control... 2-1

Finished: 8th

...nice for a 1st run!.. :)


Standard(2012. november)... Gruul aggro...

...thrown togeather with my friend for his 1st FNM... ...he had most of the cards... ...the rest I've traded with him... :)


...suggestions?..

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

13
Likes

This deck has been viewed 20,467 times.

Mana Curve

Mana Symbol Occurrence

0001540

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for PredatorTusk

Whats the use of chromatic lantern?
U have plenty of lands to deal with both colors, I guess you could drop it, am I wrong?
And I dont like ulvenwald tracker, guess I would switch with Champion of lambholt/ falkenrath marauders/ Hellrider and the chromatic lanterns with Hunger of the howlpack
But thats what I would do...Just some suggestions ;P

If you have some time,pass by and comment on my standard
http://www.mtgvault.com/ViewDeck.aspx?DeckID=406838

0
Posted 21 November 2012 at 18:37

Permalink

...you don't see the deck as it is...

...in R/G, there are no good ramp cards & we're running quite a high curve here... ...that's the point of Lantern...

...Ulvenwald Tracker is awesome with Predator Ooze & undying stuff... ...also with Thragtusk...

0
Posted 21 November 2012 at 19:40

Permalink

No good ramp in green? It sounds almost blasphemous but it's kind of true
I'd run farseek over the latern thou unless your just dying tryin to cast the predator ooze

0
Posted 21 November 2012 at 22:21

Permalink

Stomping Ground is not out yet, so Farseek is not so good in this... ...if Rampant Growth was still legal, I'd use that...

...the Lantern requires 3 mana, but costs only 2, if you consider it can be tapped as it enters the battlefield... ...so it's fine in this deck, even though it's only 2 colors...

...as I'm seeing it now, the curve is not as high as I thought it was, so may be I could rather play 3 Abundent Growth & 23 land total, instead of the Lantern... ...I'll try out, how it works that way...

0
Posted 21 November 2012 at 22:49

Permalink

Forgot farseek = no forest
I feel like abundant growth would be fine here over chome latern you really don't need ramp
Hellrider deserves a mention as a solid finishing card if you play huntmaster the turn before you get a free lightning bolt before blocks

1
Posted 22 November 2012 at 00:56

Permalink

i feel like a wolfir silverheart would do nicely here. especially with thrag/predator

1
Posted 22 November 2012 at 17:31

Permalink

Expecially with Rancor & Tracker... :)

...I could take out 1 Tusk, 1 Huntmaster & 1 Hound for 3 copies... ...I'll think on that...

0
Posted 22 November 2012 at 21:22

Permalink

I´would take out Unvelwand tracker and put 4 pilars, 4 mizzium morters, and the 2 bonfire on main deck. Red removal works great against anything in this format. Also hellrider is a great card for red agrro decks.
Would you take a look at my deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=407641

0
Posted 23 November 2012 at 02:25

Permalink

I also feel that there is need of some Wolfir SIlverheart in here. In fact I am not very fond to the Tusk witout some flickering to get the most out of it. Also I am not a fan of the hound, I prefer the werewolf with double strike (I can't remember the name now sorry!). Besides those minor things nice deck.

I would appreciate if you could take a look on my R/G dragon ramp deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=407306

0
Posted 23 November 2012 at 02:47

Permalink

Uh not a fan of the tusk? Your insane it's played in every competitive green deck because it spits advantage you get a 5/3 a 3/3 5 life and resilience to board wipes in a card that only uses 1 green symbol so is splash able
And all competitive decks that run green run it
In fact decks splash green to run it
Also poet forget primal hunter espically with Wolfir siler heart is insane

1
Posted 23 November 2012 at 08:24

Permalink

I'm gonna' take out 1 Ooze, 1 Geist, 1 Huntmaster, 1 Tusk & 1 Hound...

...put in 3 Silverheart, a Bonfire & 1 Primal Hunter...

...Kajuata... ...you are not a fan of the Hound, but it's devastating with both Rancor & Tracker... ...this deck is 20% built around the Tracker...

0
Posted 23 November 2012 at 13:03

Permalink

Guys I said "I am not very fond to the Tusk witout some flickering to get the most out of it". I've never said it is not a great card.
Nice the good results you got out of it man.

1
Posted 24 November 2012 at 03:43

Permalink

Kauiata the Werewolf you are talking about is Kruin Outlaw transforms into Terror of Kruin Pass. It was double strike and each Werewolf you control can't be blocked except by two or more creatures.

0
Posted 26 November 2012 at 08:31

Permalink

Another fantastic deck. If you were thinking of adding extra burn you could work in some searing spear's as I find that I only use pillar of flame on lower toughness creatures so the Searing spear might come in handy later on.

Would you mind taking a look at my B/R Zombros?

http://www.mtgvault.com/ViewDeck.aspx?DeckID=407674

0
Posted 23 November 2012 at 16:54

Permalink

I use Mizzium Mortars, rather than Spear...

0
Posted 23 November 2012 at 19:45

Permalink

Didn't even notice the Mortars, sorry.

0
Posted 26 November 2012 at 18:24

Permalink

Perhaps you could add Arbor Elf to help get that pesky 3rd forest for Predator ooze, not to mention help give you mana to play other cards. Maybe you even get to play the ooze turn 2!

1
Posted 25 November 2012 at 22:54

Permalink

I have Abundent Growth for having the 3rd mana... ...I only have 6 out of 22 lands, that could not give green mana for the Ooze.......

0
Posted 26 November 2012 at 20:51

Permalink

Hey Poet, could you make a competitive standard format curse deck and post a link here (http://www.mtgvault.com/ViewDeck.aspx?DeckID=408691). Maybe savage surge for when you need a blocker, but your creature is tapped. Not sure if you go up against a lot of flyers, but silklash spider could take care of them. I'd agree with arbor elf.

0
Posted 26 November 2012 at 01:53

Permalink

...sure... ...I will, but it's a fact, that it's not worth it to play curses... ...easy to deal with(enchantment destruction, that artifact, that destroyes all curses, counters, etc........

0
Posted 26 November 2012 at 20:53

Permalink

That's true. No one in my meta (besides me) has that much enchantment destruction (witchbane orb, paraselene) so I could pull it off in my meta. Could you check out this deck and see if I'm doing this right.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=410623
I don't have all of the cards for it, but I'd like to make it eventually.

0
Posted 02 December 2012 at 17:37

Permalink

very nice poet! :) I think you should find a way to add one more bonfire to the main deck

0
Posted 26 November 2012 at 20:57

Permalink

Why is Hound of Griselbrand devastating with Ulvenwald Tracker? Double Strike only applies in combat, not in a fight between creatures.

0
Posted 26 November 2012 at 21:05

Permalink

...I ment it's devastating with Wolfir Silverheart... :)

0
Posted 26 November 2012 at 22:01

Permalink

...& Rancor...

0
Posted 26 November 2012 at 22:02

Permalink

I would say to find space for Ranger's Path. Take a chance with blasphemous act should you run against a real tourney junk deck, cheaper alternative to Mizzium Mortars. Maybe a Arbor Elf to make better use of Rampant Growth and another cheap why to advance your mana or Mulch. The final suggestion would be to splash white with Restoration Angel or Serenity Archangel then include Seance combined with Mulch this becomes pretty powerful.

0
Posted 26 November 2012 at 21:36

Permalink

Thanks, but you have wondered far from this deck to another :) ...

...besides, I don't run any 6-olus mana cards, so Ranger's PAth would be pointless...

0
Posted 26 November 2012 at 22:04

Permalink

You quite literally suggested changing almost the entire deck lol changing color's them and most card choice
And mizzium mortars is a main deck answer where blasphemous act is a sideboard option mizzium because it can hit that one target turn 2 or ht a field turn 6 with just thier side ruined

1
Posted 26 November 2012 at 22:09

Permalink

Just suggesting a more comprehensive approach to Thragtusk. What you currently have is a green aggro with nothing to keep it from petering out or even to stablize once you get a different look. It's good that the first FNM produced a positive result. If you are asking my opinion on how to make it better than my previous information is just that. Mizzium takes takes too long to be reliable with 3 red mana symbols to overload, but Blasphemous Act becomes an option to wipe and stablize with Thragtusk especially against other Red Wins aggro decks unless you put in a couple more Bonfire of the Damned. Take it or leave it, doesn't bother one way or the other.

0
Posted 27 November 2012 at 22:04

Permalink

I disagree with the relyability of Mortars... ...if you can make a stabil mana base, than you'll have no problem playing it's Overload... ...& it's also great for it's original cost.......

0
Posted 27 November 2012 at 23:08

Permalink

Great deck! I love the use of Thragtusk
Check out my Jund/Dragon deck if you have the chance:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=402176
Thanks

0
Posted 26 November 2012 at 22:44

Permalink

This deck will be so much better once Gatecrash comes out. So many good red and green cards are going to be coming.

1
Posted 27 November 2012 at 01:46

Permalink

I run a deck a ton like this. take a look at these and tell me what you think

http://www.mtgvault.com/ViewDeck.aspx?DeckID=406329
http://www.mtgvault.com/ViewDeck.aspx?DeckID=388088

0
Posted 27 November 2012 at 02:19

Permalink

i think another pillar and another mizzium wouldnt hurt but thats just my opinion check this out when your free

http://www.mtgvault.com/ViewDeck.aspx?DeckID=409043

0
Posted 27 November 2012 at 04:59

Permalink

i think another pillar and another mizzium wouldnt hurt but thats just my opinion check this out when your free

http://www.mtgvault.com/ViewDeck.aspx?DeckID=409043

0
Posted 27 November 2012 at 04:59

Permalink

Id slide in 2 or 3 Nightshade Peddlers to pair with the ooze, Ive used it in the past and it is a real filthy combo, Giving the ooze deathtouch, Id also swap the garruks , Mainboard Relentless and side Primal hunter, relentless can search for everything you need real easily with all your undying creatures. Id cut 1x huntmaster, 1x tracker and 1x Silverheart for 3x Nightshade peddlers though, with him in play in will make your opponent make hard choices on what to get rid of, Him paired with Silverheart is also just outright mean and nasty, 5/5 DT and an 8/8 DT lol ?

1
Posted 27 November 2012 at 17:50

Permalink

And one other thing.... What are you naming with Cavern? lol This isnt exactly Tribal based, you could take out the Caverns for 2x Kessig Wolf Run

0
Posted 27 November 2012 at 17:54

Permalink

...I use cavern to avoid counter spells, when I want to play a game-changing Silverheart, or Thragtusk...

...also good, when I lack the third green mana to play the Ooze...

...Peddler is also awesome with Tracker, so I'll put it in... :) (though, this is my friend's deck, but I'll convince him).......

0
Posted 27 November 2012 at 18:51

Permalink

Hmm... looks like good creature selection, but I can't believe that you(who I consider an excellent deckbuilder) would put this curve on this weak a mana base. I'm even more surprised at the number of people who commented without noticing how bad the mana base was compared to the curve(Though thats prolly cause most comments on front page deck consist of: (insert useless/random comment here) Please check this out when you get the time!(insert link to unrelated deck here), People comment without looking just to leave a deck link.

I honestly can barely believe your friend did that well with this deck, he must have been really lucky, especially against the control and the Golgari Zombies(unless the Zombies was the slower budget version).
How does this deck possibly work on this mana base? You can't seriously run 22 lands especially since everytime you use Evolving Wilds it reduces number of lands left in deck. There is no way that 22 lands in a deck with NO ramp spells, NO mana producing creatures(like Arbor Elf), and NO land-fetching creatures(like Dawntreader Elk).
How do you possibly have enough mana to to play Primal Hunter, 3 Silverhearts, and 3 Thragtusks? Not to mention having 6 four-drops(not too many for some decks but for a 22-land aggro thats high even for the top of your curve). There is virtually no chance of a turn-5 thragtusk, and almost no early board presence.

How do you possibly beat real midrange decks?(which is what this really is, a midrange deck on an aggro mana base). A real midrange deck(take a look at one of your many Jund decks you've posted) will be crushing this deck with Olivia, Thragtusk(often with resto angel), and Huntmaster easily 2 turns before you play a legitimate threat(other than maybe Ooze, but that takes a few turns to get going to). By the time you do, they probly have multiple removal cards. Even if you draw tons of removal, a Rakdos's Return could hit you for most of your hand while you just wait hoping for a land. And if Entreat gets Miracled in the first 10 turns, you better hope you miracle a Bonfire your next turn or you're done
He beat an Azorius Control? It couldn't have been a very good one. O-ring takes out Ooze, unless you get a super lucky draw they would be holding multiple sweepers before you get anything threatening out.

Even with Tormods Crypt, I wouldn't want to play against zombies. Golgari will be fast enough and resilient enough(you would need to get multiple Pillars to stop them) that I doubt you would get a game-winning creature out soon enough for it to make a difference. Against Jund Zombies, Falkenrath Aristocrat guarantees a loss.(You only have 3 ways to kill it, they will easily have enough to sac for indestructible, and you have no flyers)

Overall Poet, this is the most disapointing deck of yours that I have ever seen. For a deck that costs near $300 at cheapest (U.S. dollars, with sideboard), this deck is looks sadly incapable of winning against good(even budgets with less than $30) decks piloted by decent players without a lot of luck. I know you made changes, I figure you increased the curve a lot after your friend used it(Either that or the FNM he played at was pretty casual, the decks you list above are ones that are usually not very good on a tight budget).
Here is MY aggro, http://www.mtgvault.com/ViewDeck.aspx?DeckID=402347. My deck is quite a bit cheaper than this one and I would even bet money on my deck against this one, plus I feel that mine is much more capable of beating other competitive decks in the format.

1
Posted 27 November 2012 at 22:58

Permalink

Sorry about the rant, it just makes me mad that I was the first to notice this, despite the number of posts. I hate how so many people on this site post without thinking at all so they can leave a deck link. I have no problem with people leaving link, I just feel that the linked deck should be related or the poster should have given actual thought and left real feedback/constructive criticism.
Also, I see that in your earliest posts you mention having chromatic lanterns and 23 lands. THAT might be able to support this, and if your friend used that then I can see how he did well. It looks like you may have just added cards that posters above mentioned, but forgot that you were reducing mana base but increasing curve.

1
Posted 27 November 2012 at 23:07

Permalink

If you've red discription, this isn't my deck... ...my friend wanted to build a deck like this for his 1st FNM & I helped him making it...

...the deck is working & it is competative... ...the mana base couldn't be better for this combination of colors, you just haven't seen the deck in action, that's why you think, that 22 lands are not enough...

...the curve is ok... ...I have many cards with cmc 4-5, but I have a few draw spells & cheap cards, that I could operate with in the early game.......

...I agree, that the deck is not too good, but it's the best we could do using my friend's arsenal...

...I also agree with the typical comment stuff you are saying... ...they are amazingly childish & stupid as fck....... :)

0
Posted 27 November 2012 at 23:17

Permalink

I did read description, I'm just skeptical of the deck being able to run smoothly with so few lands, no ramp, and so many 4-5 cmc creatures. Only draw spell is abundant growth. I feel like this is truly a more midrange creature base, thats trying to get by on an aggro deck's mana base. I know a lot depends on where/who you're playing, but I feel like at my local store this wouldnt be very successful. My store is very competitive, on the sign up sheet each week theres a box you can check to donate 2 packs into an additional prize, that goes to whoever finished highest of the people who bought packs(the other rule is that you can't win the prize twice in a row with same deck)This is only way I am able to afford to upgrade/update my decks, because the winner often receives as many as 20 packs. Every time I manage to win, I get either the cards I need or several cards good enough to trade to get them

0
Posted 28 November 2012 at 01:10

Permalink

I completely agree with you Nic. However I was ridiculed by suggesting the change to a broader base by splashing white and including things like Ranger's Path, Mulch and Arbor Elf. I guess good suggestions just get lamented as harsh critique instead of constructive criticism. I still say this is lacking a true constrol element to get you where you need to be. Mizzium Mortars just isn't good enough or reliable enough, compared to Blasphemous Act/Bonfire of the Damned, if for anything else it's not an instant. You'd be better of with Thunderbolt or Pillar of Flame. My last 2 cents for this deck....

0
Posted 29 November 2012 at 21:51

Permalink

...if you've red the discription, than you know, this is not my deck, so I don't make all the decidions... ...though I still disagree with your suggestions, mcfly, 'cuz at 1 point you've suggested a completely different deck(good suggestion1 - harsh criticism 1 on my part)... ...& now you are telling me to use Pillar & Act... ...Act destroyes most of my creatures as well & I already use Pillar... ...Thunderbolt is a sideboard type of card... ...Mizzium Mortars is highly effective & overpowered, no matter it's not an instant, 'cuz instant burn spells suck in todayes standard...

I respect your opinion & I wasn't being harsh... ...it's just you haven't seen through this deck completely & you couldn't see how it would play out...

...also, I thank you for spending time & energy trying to help us with this deck, but this1 is really not worth it, 'cuz it's not that competative & my friend doesn't have the arsenal for making a better deck...

0
Posted 02 December 2012 at 18:32

Permalink

What I meant by above comment is that there are quite a few people at my store that always play some of the best decks, and who update them with the best cards each week based on what they lost to and what was most played the week before. I don't think that this deck would be successful in such a competitive tournament, and I also think that you could make a much cheaper deck that would run better

0
Posted 28 November 2012 at 01:21

Permalink

...true, but my friend doesn't have the arsenal to make a better deck... ...I told him, that these colors are about the worst today, but he was stubborn, so I let him have it & helped him building it...


In my city, there are 4 shops you can play at(2 average, 1 competative & 1 extreamly competative places)... ...he was playing at one of the average places, 'cuz I told him not to go with this deck where we usually gather... :)


...at the places I play, you can never know what you will play against, so it's pointless to change the deck according to what you've played against last time... ...I never go to the same place with the same deck 2 times in a row... :)
...though, I prepare my tournament decks well against every type of offence existing in standard, so it doesn't matter much.......

0
Posted 28 November 2012 at 09:47

Permalink

You can ramp with farseek and fetch green mana you use off color shocks (overgrown tomb and temple garden) the changes your made since last time I looked at this makes this deck seem like it needs that turn faster more ten anything else

0
Posted 28 November 2012 at 01:47

Permalink

Silverheart is hands down one of my personal favorite green cards. Love the art. Love the name. Love the 5 mana for a potential 8/8 as well as boosting another creature.

1
Posted 28 November 2012 at 11:44

Permalink

nice "fight" concept for this deck! please like my deck as well

http://www.mtgvault.com/ViewDeck.aspx?DeckID=409499

0
Posted 28 November 2012 at 21:59

Permalink

love your deck, need help with mine tho. http://www.mtgvault.com/ViewDeck.aspx?DeckID=409861

0
Posted 29 November 2012 at 22:13

Permalink

stop spamming, or asking for help, when you say nothing about the deck in question except for "love it"... ...I only help those, who have concrete opinions &/or suggestions &/or questions about the deck... ...& not just a 2 to 15 words worthless comment...

0
Posted 30 November 2012 at 09:50

Permalink

I love the way you've turned a Beatdown into a seriously awesome Sniper using the Fight mechanic. I've used this in maybe 200 games now against the AI of Forge, and its only lost like three times. Awesome deck, as usual.

1
Posted 03 December 2012 at 07:44

Permalink

Thanks!.. :)

0
Posted 03 December 2012 at 11:56

Permalink

This is actually butt-kicking awesome deck, that shows that pretty simple cards (like most of cards that green has), can turn your opponent into pile of smashed junk.
If you have that Wolfir Silverheart with Soulbond on the battlefield, Overwhelming Stampede would be fatal card. Think about it.

...And oh, nice name for deck.
...Also your account has great name. :)
Check this out if have chance. http://www.mtgvault.com/ViewDeck.aspx?DeckID=408866

0
Posted 03 December 2012 at 17:31

Permalink

Druids deliverance wouldn't be a bad thing with huntsmaster thrag and garruk. Nice deck. I see it placing higher in the future. Check out my FNM deck when you get a chance.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=410791 American aggro

0
Posted 10 December 2012 at 04:15

Permalink

I proxied this deck and took it to a friendly nonsanc tourney over the last weekend. We had 6 full tourney rounds and this won 4 of them. I dont know how people can complain about the Mana Base...It works perfectly well. Rancor on Predator Ooze ends up like some vicious gladiator, killing and killing till its too big to stop. The only thing that kept this deck from dominating everyone was exceedingly good spot removal in the early game. I've played thousands of decks over the years and while this isnt on the top 3, its certainly in the top ten.

1
Posted 11 December 2012 at 03:06

Permalink

I'm glad you like the deck! :)

...if this is in your top 10, than you should check my tournament decks (this is actually my friend's deck, that the two of us put togeather)...

Names of my tournament decks: Demonic Brilliance(Grixis control/page 6), Eternal Invasion(B/G/U aggro/page 6), Crusade for Freedom(french control/page 7), Tamiyo's Revelation(Bant control/page 7), Midrange Hunter(Jund midrange/page 7), Junky Conference(Junk midrange/page 8)...

I'm looking forward to your opinion!..

0
Posted 11 December 2012 at 21:57

Permalink

Another deck that i have beaten again

http://www.mtgvault.com/ViewDeck.aspx?DeckID=412922

0
Posted 13 December 2012 at 12:15

Permalink

you should stop spamming "your deck sucks, my deck is better" messages on every top deck.

another d*** i have beaten again..... what!? hahahaha

1
Posted 14 December 2012 at 02:14

Permalink

Agreed... ...& he uses decks that he didn't put togeather the 1st place... ...he has no insight on the game & building & no creativity at all...

...he won't beat any of my tournament decks even once... ...I usually create something new, or take an already great type of deck to a higher level, just like I did with Hayne's pro-tour winner deck, as I've added red(for Bonfire) & a little green(for Noxious Revival) & also used Ponder that time(it was standard legal)...

...here is the deck, if you're interested: http://mtgvault.com/ViewDeck.aspx?DeckID=343423

0
Posted 14 December 2012 at 15:52

Permalink

http://www.mtgvault.com/ViewDeck.aspx?DeckID=413928
my NAYA human deck please take a look who ever sees this
deck is for fun caual play but also standard

0
Posted 14 December 2012 at 22:03

Permalink

...I ask: what do you human being think, when you comment on a deck & say nothing about the deck in question?.. ...I wonder how could people be this obvious & unintelligent...

...here is my advice for you: Take your wack attitude, your 94 - 98 point IQ, your amature builds & inexperience, add your stupid deck links, flip 'em sidewayes & stick it strait up your di.k hole!......

Take my advice & stop spamming!..

1
Posted 14 December 2012 at 23:00

Permalink