Emeria Ramp (valakut alternati..

by purkle on 04 March 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

the other zendikar lands aren't getting the attention they deserve. let's start with the white one =).

essentially a valakut deck, with the red spells swapped for white ones and Emeria, the Sky Ruin in Valakut's place.

the creature recursion allows you to play wrath of god-type effects without a real downside.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,222 times.

Mana Curve

Mana Symbol Occurrence

2200027

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Emeria Ramp (valakut alternative)

I really like this deck!
Why no dual land?
Also, considering the dominance of white in this deck, do you expect to be able to kick Wolfbriar Elemental very often? How about mitotic slime, instead?

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Posted 04 March 2011 at 11:41

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heyhey. got rid of the wolfbriars as you suggested. didn't notice the green cost in the kicker.

there's a reason there's no duals in this deck:

khalni heart expidition.
i need a good amount of plains which takes up space in the deck... and dual lands won't trigger the khalni heart expiditions as fast as a good old terramorphic will.... so terramorphic it is.

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Posted 04 March 2011 at 14:04

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Brilliant deck idea. I would drop the Wolfbriar as suggested. Also maybe think about Stirring Wildwood for the dual land, just a suggestion. Not sure what you could drop.

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Posted 04 March 2011 at 12:02

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yep. dropped the wolfbriar.

not sure what i would drop for duals either. i need the terramorphic expanses to help trigger the khalni heart expiditions so there's not a lot of room.

i may have a whip around and change some stuff.

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Posted 04 March 2011 at 14:06

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Also I know this may be an odd suggestion, but have you thought about World Queller? I could see it possibly working in this deck.

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Posted 04 March 2011 at 12:05

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i can see world queller doing some nice things in this deck. thanks for the suggestion!

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Posted 04 March 2011 at 14:07

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This deck is very awesome! The ramp is really nice and you can easily drop a huge creature fairly quick. Maybe to keep with the Emeria theme, throw in an Iona. She's just nasty when she hits the field, also Elspeth Tirel might be a good addition, you'll be getting back creatures often so the life gain from her +2 ability will be nice. Being able to put a few soldiers on the field is always good. And she's got another Wrath to help clear the way when you've got Sky ruin online.

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Posted 04 March 2011 at 13:57

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iona was one of my initial considerations but eventually i dropped her because of her prohibitive cost, even in a ramp deck.

elspeth is awesome and i'd love to fit her into this deck somehow. it's a hard call because i need a good amount of creatures to recur from emeria... so i can't really drop any of those.

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Posted 04 March 2011 at 14:12

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Emeria, the Molten Pinnacle!!! COOL!!

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Posted 21 April 2011 at 12:42

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