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A quick paced deck with a little aggro. [[Spectral Procession]] and/or [[Lingering Souls]] lead into [[Devouring Greed]].Creating tokens fast with [[Lingering Souls]] and [[Spectral Procession]]. Buffing them with [[Drogskol Captain]] and [[Obelisk of Urd]]. Finally, dropping a [[Devouring Greed]] and sacking your board to deal the killing blow.I use [[Duress]] to snag potentially game changing cards early and getting rid of them. For those spells that slip through the crack I have [[Negate]]. With all the tokens on the board, sacking a token and paying 1 black to destroy a target creature with [[Bone Splinters]] is a great way to control the board, or get rid of a banger creature the opponent played by trading it for a token.Obviously, this is a very casual and fun deck. It has it's weaknesses, and you may have to play around opponents into late game in order to still win. Don't worry, I've won quite a few games with 2-4 health left.This is just a prototype, and I'm looking to improve on this deck over time. Any ideas or tips would be greatly appreciated!Thanks!
Ideal play:Turn 1: [[Will-o'-the-Wisp]] or [[Hopeful Eidolon]] ([[Duress]] if you have it, and feel so inclined.) [[Hopeful Eidolon]] is ideal because it means you're starting with white mana, which could curve into a turn three [[Spectral Procession]] if you get plains flooded.Turn 2: Follow up with an [[Angelic Page]], [[Will-o'-the-Wisp]] or [[Hopeful Eidolon]].Turn 3: Drop a [[Lingering Souls]] or a [[Spectral Procession]] if you were plains flooded.Turn 4: Flashback your [[Lingering Souls]] if you played it, or play another [[Spectral Procession]]. If you feel like you need to go aggro or do not have another [[Lingering Souls]], drop [[Drogskol Captain]] for an agro buff.If you did get another [[Lingering Souls]] you could potentially convoke an [[Obelisk of Urd]] into play.Turn 5: Fly over with all your Spirits, ideally doing enough damage to be able to drop [[Devouring Greed]], sacking your board, and handing out the Sack lunch to your opponent for lethal damage.
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