Undieing Ones

by raggedjoe on 20 December 2010

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This Legacy deathtouch deck is soooo much fun to play with. Almost all of the creatures regenerate, so you can block and destroy and then get your creature back! The amount of Deathtouch synergy in this deck is just sick.

WARNING: If you use this deck, I am not responsible for any physical or mental pain inflicted upon you by your opponent(s).

People talk about Tarmogoyf being epic, but in this deck the simple truth is that my Khabal Ghoul is simply BIGGER. And with Sadistic Glee? Don't even ask.

Deck Tags

  • Theme

Deck at a Glance

Social Stats

16
Likes

This deck has been viewed 3,087 times.

Mana Curve

Mana Symbol Occurrence

004000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Undieing Ones

http://www.mtgvault.com/ViewDeck.aspx?DeckID=126896

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Posted 20 December 2010 at 11:12

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Hmmm... I assume your suggesting I make this deck BR? Its a cool idea, but I don't think red has cards that even come close to comparing with these guys

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Posted 20 December 2010 at 11:21

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=125397
come check this jawnson out.

btw no, i wasnt suggestion anything. i think this deck is fine. im just advertising my own decks :P

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Posted 20 December 2010 at 16:03

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FFFFFFFFFFFFFFFF...rickin' good deck dude. Tarmagoyf IS epic, it's capable of being the most efficient Stompy card **of all time** in the right deck. We're talking turn 2 5/6 or even 6/7 (****!). That said, in this deck you're probably better off using the Ghoul.

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Posted 20 December 2010 at 16:27

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Thanks mate. What d ou think about the rest of it though?

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Posted 20 December 2010 at 16:50

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I love the rest of the deck. One thing I would change is lose the Death Watch (or 2 of them and 2 Tutors) and put in 4 Dark Rituals. A turn 1 Death Baron followed by two one-drops on the second turn is just plain wrong.

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Posted 20 December 2010 at 23:17

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Wow, I missed this comment for a while lol. I forgot those Tutors were banned :(

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Posted 23 December 2010 at 17:09

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This deck seems too slow to play to me, i'd get rid of the planeswalker.

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Posted 20 December 2010 at 20:06

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"... a bit too slow"
1 Mana: 38 (86.36%)
2 Mana: 0 (0.00%)
3 Mana: 4 (9.09%)
4 Mana: 0 (0.00%)
5 Mana: 2 (4.55%)

That said, I guess your right about Iilina, I figured her ultimate would be, well, ultimate, but it does take forever

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Posted 21 December 2010 at 06:00

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What do you think now? I realised what you meant about "too slow", after a few turns your top decking the rest of the game. I added some draw, what do you think?

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Posted 21 December 2010 at 06:10

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This is really nice. it is powerful and big. May i suggest sadistic glee - which would be aawesome on Khabal Ghoul. Also maybe a bit more draw, but it would probably be fine.

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Posted 21 December 2010 at 15:04

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Nice call on sadistic glee, its just Blade of the Bloodchief as an enchantment, so it saves me one mana. I'll throw it in for the Blades (unfortunately I don't have room for 4x of both). My card-drawe is: 4x Cremate, 4x Sign in Blood. Do you think this might not be enough?

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Posted 21 December 2010 at 16:28

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...Still think this needs some Dark Rituals for how much use you could get out of them.

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Posted 22 December 2010 at 23:02

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Yea, I know... but what the heck should I take out for them??? I would love to get them in by New Years, I'm entering this deck is a New Years Legacy tourniment.

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Posted 23 December 2010 at 16:49

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Deathwatch and 2 Creamates. I know they give draw power, but two draw cards are not worth it for the HUGE speed boost from DR.

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Posted 23 December 2010 at 17:00

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Wow, you beat me to it by 9 minutes... I was about to do that lol. God I love this deck

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Posted 23 December 2010 at 17:10

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Yeah, this might be one of your best ones yet. Seriously.

(on a side note, mind taking a look at my newest, and last for a long time, Stompy? It's an Eldrazi-based)

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Posted 23 December 2010 at 17:18

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This deck is just sick... I would probably put it on my top 5 decks list. The tourniment I'm entering has 6.6k in cash prizes, so I'm very excited.

On the side note, I don't like your Eldrazi-stomp deck. It kinda seems not very well thought out compaired to your other ones. I seem to recall you making a simular statement not to long ago...

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Posted 23 December 2010 at 17:54

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It was (and still sort of is) a real challenge to make. It IS Stompy, but just barely...and it bugs me too. I need to figure out something better to put in instead of the Bramblewoods...Any ideas?

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Posted 23 December 2010 at 18:01

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Plenty, I left you comments on the deck

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Posted 23 December 2010 at 18:03

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Yeah I noticed them thanks. I made some changes, mind taking another look? =]

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Posted 23 December 2010 at 18:18

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Oi, I think your last comment was just before I did a complete reworking of the deck haha. So...erhm...could you look at it one MORE time? (sorry =P)

Also, yeah I'm bumping this to the top list. It was inevitable anyway and it's just damn good =]

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Posted 23 December 2010 at 19:07

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this is awesome! especially when your friends cant even inflict physical pain on you when you kill them with this deck! ahahahhahhhahhahahahah!

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Posted 23 December 2010 at 19:58

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nother nice one bud

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Posted 23 December 2010 at 20:17

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Thanks!

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Posted 24 December 2010 at 07:54

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I like your deck I'm new to magic and making decks can you please see if you can help me i would be eternally grateful might even give you my first born, but seriously I need some ideas on how to improve.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=128048

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Posted 23 December 2010 at 23:29

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Sure thing.

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Posted 24 December 2010 at 07:55

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very nice deck, looks fun. i might try it out.

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Posted 24 December 2010 at 00:11

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It is extremely fun to play. Throw it together and enjoy :) If you find anything that might improve the deck, please let me know.

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Posted 24 December 2010 at 05:37

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I'm loving this deck, and it's great.
But this is going to have a TERRIBLE matchup with Reanimators, and they've gotten REALLY popular again.

I'd suggest siding Relic of Progenitus for the dredge matchup as well, they're popping up like W/U control does in extended...

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Posted 24 December 2010 at 00:58

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Thanks for the tip man, I think I've got good cards in the sideboard now for both of those matchps, what do you think?

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Posted 24 December 2010 at 05:33

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Your sideboard should give you a great matchup with them, I liiiiike.

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Posted 24 December 2010 at 15:38

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You could throw in a dark tutelage, gets you more draw power every turn, and you just gain the life back anyways.... and it's only three cost, easily playable turn one with the rituals, turn two draw two more one drops, drop three one drops with another ritual, third turn drop the zombie, maybe draw into something like yoke of the damned and start swinging with deathtouch, if your stuff die's and they don't block to try and hit you when your open, when you sac, their creature goes too. Thats prolly how i'd run just to get a little more control, but my name is mr aqua.... i love a mix of control and green lol black is also very fun at removal. Great deck, wouldn't want to face it at all haha.

Oh.....and just for funsies.......necrotic plague....in a big game or twin headed is just hilarious since your stuff regenerates.

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Posted 24 December 2010 at 05:12

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Dark Tutelage is interesting, especially since I will be losing so little life due to the low CMC of all m cards... I'll think about it. Necrotic Plahue was something i thought about early on, but I don't think its really worth it in this deck, since it is designed for tourniment play.

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Posted 24 December 2010 at 05:36

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Current Sideboard:
3x Relic of Progenitus - Dredge and Reanimator
4x Tormod's Crypt - Dredge and Reanimator
4x Grasp of Darkness - Kills creatures played for their effects

Any other SB ideas anyone have?

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Posted 24 December 2010 at 05:52

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Dragon's Claw perhaps. Not much is going to be able to out-aggro you aside from psychotic RDW. The Claw will ruin their day. Another maybe is Mindbreak Trap for trashing ANT. =]

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Posted 24 December 2010 at 13:42

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Pithing Needle perhaps, it usually slows down Painter/Grindstone decks enough for a full blown aggro to kill them. And it can take care of the odd Conflux matchup.

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Posted 24 December 2010 at 15:41

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Sorry not Conflux, that's what I was looking at... I meant Fish.

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Posted 24 December 2010 at 15:44

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Pithing Needle is an awesome call, as is a lone Mindbreak Trap, and i'll probably throw in the Claw too. I dropped the Relic because its simply the same as the Crypt but slower and more costly.

Thanks for all the sideboard tips guys; I play standard tourniments mainly so I'm not that up on the current legacy meta-game the way I know the Standard one.

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Posted 24 December 2010 at 19:54

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honestly man im not a big fan a good way you could boost this deck is to add some things like lord of undead and souless one and a few unearths and possibly a gravepact all of them will speed the deck up and boost the killing potential

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Posted 24 December 2010 at 13:50

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Interesting ideas, although I dont think I will adopt too many of them. I don't see a point in buffing my guys too much really, although it would speed up the kill so I'll think about it. For the Unearths and the Gravepact, a creature that is regenerated isn't sent to the graveyard so they won't be useful really.

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Posted 24 December 2010 at 19:51

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=49811

This is my Black sac deck. Works verry similar. Used to be standard then alara went out now it is just exteneded.

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Posted 24 December 2010 at 14:29

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lhurgoyf would be good in this deck too. although its green, it is better than the khabal ghoul.

if you could, please look at my green deck and tell me what you think of it.

http://mtgvault.com/ViewDeck.aspx?DeckID=127957

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Posted 24 December 2010 at 15:47

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Ummmm,
1) I'm not throwing Green in
2) Lhurgoyf is NOT better than Khabal Ghoul in this deck, because if for some reason a card is removed from the graveyard Lhurgoyf loses power

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Posted 24 December 2010 at 19:57

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My Mono-Black Legacy deck can rip your deck to shreads. No offence but the deck is not made for Legacy. You wanna see how MB Legacy looks like, come check mine out.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=121950

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Posted 25 December 2010 at 14:30

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You make little sense. I will be the first to admit I am a Standard mage, but I fail to see how this deck can tear mine apart. I drew many hands from your deck and still don't understand it at all. How do you win?

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Posted 25 December 2010 at 18:01

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He's spamming that on everyone's. Just ignore it. =]

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Posted 26 December 2010 at 15:12

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Answer for flying?

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Posted 26 December 2010 at 14:05

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Mainly the 3 Grasp of Darknesses on the SB (I dont really expect to see much flying with all the flyer killers avaliable to green and white, but I'll throw in 2 doom blades and something that kills a black guy too on the sb.

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Posted 26 December 2010 at 18:54

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Seriously though, thanks a lot for this comment, it is one of the most helpful Ive seen. I am a self-proclaimed Aggro mage from Naya, so I'm a little out of my depth making a mono-black legacy deck. Any other comments or suggestions?

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Posted 26 December 2010 at 19:21

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To raggedjoe, Well the concept of my deck is quite simple. It's my version of Pox or Hate deck. Strip your opponent's hand, kill his mana base, clear the board of any threats that can harm you and finally finish it off with Tombstalker or Death's Shadow. And as for my Sideboard, well if you've ever played Legacy competevely, I wouldn't have to explain, Right?
I was just saying that I have never seen a deck like this ever in any Tourney matches I have played so far. Tell me how the deck goes if you enter any Tourneys and I'd like some feedback on how it did.

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Posted 26 December 2010 at 22:23

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And just to give you an example,
Tell me what you would do if I'm playing against you. And I drop my Chalice of the Void for 2 mana.

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Posted 26 December 2010 at 22:27

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I have seething hatred of that damn card...-_-

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Posted 26 December 2010 at 23:27

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i really love this deck, i only wish i had the money to build it T_T i think ill proxy it for casual play :P

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Posted 27 December 2010 at 09:54

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I don't know how this can compare to other Legacy Aggro lists. I quick proxied this up and ran it VS my Budget Zoo list and it forced your deck to have something of a slow start since My 1-drops simply were bigger than your's are, and with all my removal I had no problems killing the few serious threats (ie: Barron, Ghoul and the token from Quest).

Deathgreeter is really pointless in the deck. Maybe take a page out of Sui Black's play book and run Carnophage?

He's the link to my deck:
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=127488

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Posted 27 December 2010 at 11:06

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Wow - this deck is awesome! Truly awesome. I love it because I have been concocting the same premise, but you just did it MUCH better! The only addition I could think of adding would be a Stillmoon Cavalier - gives you some options if you need to get aggressive quickly and first strike is as good as regenerate if you have deathtouch . Also, although it would slow you deck down considerably, Grave Titan would be a nice bomb - though admittedly, not necessary.

If you wouldn't mind tweeking it, or offering any advise Id appreciate it. Thank you!

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=122253



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Posted 27 December 2010 at 18:50

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This deck has some pretty good concepts behind it, but I think it needs to interact with its opponent more. With the amount of combo/faster aggro decks that exist, you may consider taking advantage of your color to play some of the best disruption spells ever printed. You might want to add a few so you can keep your opponent off their toes when you beat them down.
Here are some and their mana costs:
Sinkhole (BB)-destroy target land
Hymn to Tourach(BB)-Target opponent discards two cards at random. This guy is a budget card, but also awesome at disrupting. It can act as land destruction and if you go first with a dark ritual in hand. you may make your opponent regret keeping that one land hand. In any other instance, it is still powerful.
Extirpate(B)-Split second. RFG target card in a graveyard, then strip your opponent of all copies of it. It gets their deck and hand too. This can be a very strong card to bring in against most decks of the combo variety.
Thoughtseize(B)-This card snatches a nonland card from your opponents hand for the low cost of two life. It snatch out essential bits of your opponents' gameplans.
Dark Confidant(1B)-Dark tutelage effect, but on a 2/1 body. With an average loss of .93 life each turn for your deck right now, the life loss is virtually no drawback.

If you make use of these discard spells, you can also pull out removal like STP or lock cards like counterbalance. The discard at random is also painful, and will mess up opponents with faster clocks than you.

This deck has some pretty good concepts behind it, but I think it needs to interact with its opponent more. With the amount of combo/faster aggro decks that exist, you may consider taking advantage of your color to play some of the best disruption spells ever printed. You might want to add a few so you can keep your opponent off their toes when you beat them down. Deathgreeter might be a good card to sub out for some of these.
Here are some and their mana costs:
Sinkhole (BB)-destroy target land
Hymn to Tourach(BB)-Target opponent discards two cards at random. This guy is a budget card, but also awesome at disrupting. It can act as land destruction and if you go first with a dark ritual in hand. you may make your opponent regret keeping that one land hand. In any other instance, it is still powerful.
Extirpate(B)-Split second. RFG target card in a graveyard, then strip your opponent of all copies of it. It gets their deck and hand too. This can be a very strong card to bring in against most decks of the combo variety.
Thoughtseize(B)-This card snatches a nonland card from your opponents hand for the low cost of two life. It snatch out essential bits of your opponents' gameplans.


Dark Confidant(1B)-Dark tutelage effect, but on a 2/1 body. With an average loss of .93 life each turn for your deck right now, the life loss is virtually no drawback. I prefer this to sign in blood. With your current build, it actually costs you less life and still can connect for damage. This card is rediculous. It isn't technically disruption, but I thought i would list it anyways.

Wasteland- If I make a deck that isn't 3+ colors or combo, I like to try to squeeze one or two of these in. The mana denial it provides is amazing, and it also kills mishra's factory, which is really annoying.

If you make use of these discard spells, you can also pull out removal like STP or lock cards like counterbalance. The discard at random is also painful, and will mess up opponents with faster clocks than you.

Also, why the fetchlands? I don't see them being useful or doing much for you, outside of VERY small amounts of deck thinning. In a developed 1.5 meta, you will see stifle. People can neuter counter your search, and you will lose the land. Fetchlands are worth that drawback if you gain a benefit from them(mana fixing or with brainstorm). If you don't have that, the minor deck thinning isn't especially worth the added risk.

Anyways, I really like the deck.

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Posted 28 December 2010 at 12:53

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You just explained in big detail what I was trying to tell him (raggedjoe), check out my deck.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=121950

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Posted 28 December 2010 at 18:46

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Sanguine Guards are nice cuz first strike deathtouch is a hurt, but what really comes to mind with this deck is Zombie Master, Unfortunately both kinda ruin your killer low mana costs but the later could prove to be nifty for those important zombies, Then again more things dying might serve better in the long run. I guess it would just have to be tested.

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Posted 30 December 2010 at 04:21

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GUCCI

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Posted 30 December 2010 at 22:20

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You seem very confused with the cards in your decklist. Try searching on staple Legacy decks, it will give you ideas and then base yourself on one and make your own version of it, with different cards. Obviously don't copy it. That's how I started playing Legacy. You will learn it and understand how Legacy is played, little by little. That's the best advice I can give you. Just trying to help.

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Posted 31 December 2010 at 11:18

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I must admit I am. I'm a T2 tourniment player, and Legacy is turning out more difficult than I thought it was. I began with a deck that would simply trounce T2, but that i obviously not enough. I would be very open to advice.

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Posted 31 December 2010 at 14:43

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Another thing that might be helpful is to attend a Legacy tournament, the nearest by, and view the matches. You will see the speed and tempo it is played at. There is no waiting in Legacy and mistakes are extremely critical. This will also help you learn and understand what is beeing played in Legacy and how quick matches can end. Look at this link. The Legacy section. This might help too. View staple decks currently used in Legacy. It will give you a brief idea of what to expect in this format.

http://wiki.mtgsalvation.com/article/Category:Tournament_decks

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Posted 31 December 2010 at 20:18

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