Werewolves of London

by raggedjoe on 31 October 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (6)

Instants (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

One Werewolf is a threat. Two means your winning. Three is game.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,541 times.

Mana Curve

Mana Symbol Occurrence

0202117

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Werewolves of London

/Rachet Bomb

"Problem?"

Just kidding. It looks nice overall. Was wondering why there's no Waif or Shepherd though...those two are great for early aggro

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Posted 31 October 2011 at 18:49

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I had them but I decided I didn't really care about early aggro... I mean, why should I? It sounds strange, but.... I don't.

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Posted 01 November 2011 at 16:51

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If it works for you, then hey...I just think you'll end up playing keep-up, and by the time you establish a significant presence mid-late game...I fear it could be too late.

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Posted 02 November 2011 at 04:57

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hmm.. futher testing has shown you right :D

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Posted 02 November 2011 at 15:28

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Further testing ALWAYS shows I'm right =P

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Posted 02 November 2011 at 22:45

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Made some major SB changes, Koth comes in vs control, slagstorm vs Tokens, and Melira vs Infect. Arc Train main is more versatile than Incinerate is, and there are a lot of x/1 or x/2 creatures to kill.

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Posted 03 November 2011 at 02:12

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Instead of Beast Within I like Brimestone Volley.

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Posted 04 November 2011 at 15:52

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Thanks for the advice! I am considering Brimstone Volley, but not over Beast Within. I feel that card is crucial as it allows us to remove non-creature permanents and creatures larger than x/3.

I'm moving Arc Trail to the sb again, and redoing my burn package. I think Shrines might give us some good reach as well.

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Posted 04 November 2011 at 16:49

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possibly geist flame instead of galvanic blast. mainly due tot he amount of artifacts you have wouldnt geist flame but more useful? maybe go 2 geist flame and 2 incenerate over the galvanic blasts?

personally i would drop garruk down to 2 but im the same with any planeswalkers.

also full moon rise i have found has saved me in a quite a few games with my werewolf deck it really allows you to put alot of pressure on your opponents

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Posted 10 December 2011 at 20:51

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