Cratermorph Polyhoof-Behemoth

by Ragnarok359 on 09 July 2014

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (4)


Land (4)

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Deck Description

Another way to stop annoying combo decks, like Tarmo-Twin. Play all the tokens, then Polymorph into a Craterhoof Behemoth and tap sideways for A LOT.

How to Play

T1: Windbrisk Heights = Spectral Procession.
T2: Raise the Alarm, tokens, See Beyond, etc.
T3: More tokens, Path to Exile, etc.
T4: Polymorph, sac a token, put Craterhoof into play, attack for a large amount of dmg trample.

Cards like Tectonic Edge to remove their land, if you can put both Tectonic Edge's on the stack at their 4 lands, get rid of 2 of theirs. Windbrisk for free tokens, See Beyond for draw, Path for removal.

If their deck is a bit slower, but Craterhoof can't get through (i.e. Soul Sisters, etc) enough damage to end the game, sideboarding in Mass Polymorph and the other 4 creatures makes for a very mean matchup, Terastodon to destroy lands, Flame-Kin Zealot for the haste, Avacyn to make everything indestructible, and Iona to make their retaliation a pain in the butt.

Deck Tags

  • Token
  • Modern
  • Big Creatures
  • Win

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

368006

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Cratermorph Polyhoof-Behemoth

Trying to branch out from Soul Sisters in Modern, so any suggestions welcome. Trying to determine whether or not this is viable for a deck.

0
Posted 23 July 2014 at 00:38

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