merfolk penetration

by Razalus on 17 March 2011

Main Deck (64 cards)

Sideboard (0 cards)

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Deck Description

islandwalk

mask for extra card draw

thaurmaturgist for destroy and defense

soul manipulation for both protection and grave digging

witches for game wining last hit

thada is a addition in case of annoying artifact combinations


comments wellcome

Deck Tags

  • Theme

Deck at a Glance

Social Stats

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This deck has been viewed 1,018 times.

Mana Curve

Mana Symbol Occurrence

0531600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for merfolk penetration

I think that this deck should be a little more aggressive by adding some one-drops with flying. I like it though, nice work!

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Posted 17 March 2011 at 19:56

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hmm any advice on what can be added?

0
Posted 18 March 2011 at 01:53

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I have found two; Zephyr Sprite and Cloud Sprite, both of which are one-drop flyers and faeries. If you only want to choose one of the two, however, then you should probably go with the Zephyr because it doesn't have the blocking problem.

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Posted 18 March 2011 at 06:09

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