Swing an' Thud

by RazerDev2014 on 08 October 2018

Main Deck (61 cards)

Sideboard (0 cards)

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Deck Description

General idea is to mana ramp and get Impervious Greatwurm out as quickly as possible and use conclave guildmage or maximize velocity to give it haste and trample and swing for 16 damage, then use Gravitic punch for another 16 damage and then cast Thud to do another 16 damage.

I also need help on speeding this deck up alot, three colors is too slow lol, it used to be only Green/white, but I needed red for the Thuds. Any help would be greatly appreciated!

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

20001331

Deck Format


Standard

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Swing an' Thud

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