A hand? Psssht.

by Razka on 23 September 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Fair warning: this thing is HIGHLY experimental and won't probably work.
Concept is to NOT have cards in hand. Hellbent, Madness and graveyard casting are used to maximize the effect.

By all means, if you see this, leave some advice.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 885 times.

Mana Curve

Mana Symbol Occurrence

0046170

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for A hand? Psssht.

This is hard to play but the outcome would be so satisfying.
One with Nothing is so good for One mana but I would prefer kindle the Carnage for multiple damage, Last Rites for multiple discards, Zombie Infestation for multiple 2/2 creatures, Chain of Smog (targeting yourself until you fully discarded all your cards then targeting your opponents at the last time it triggers) or simply Putrid Imp triggering it's ability continuously instead.
I kinda' think that Bloodghast and Dread Slag is a must here.
A couple of Unearth creatures like Rotting Rats, Big Game Hunter, Sedraxis Specter, and Shambling Remains. Some
Flashback spells like Faithless looting.
Mana Acceleration like Dark Ritual or Seething Song could be helpful too, because it's like casting two spells at once. Thus, reducing hand size.
Macabre Waltz would be good too in certain situations.
Dark Withering for creature removals
Volrath's Dungeon and Gamble might become hand at times too.

Overall, I love the whole idea of the deck. It's like cheating a disadvantage into an advantage. I love how it looks complicated but it actually helps it look more scary >.<. Two thumbs up Razka!

0
Posted 24 September 2012 at 16:07

Permalink

+1 for the deck title btw ^o^

0
Posted 24 September 2012 at 16:09

Permalink

Yeah, it's probably over complicated. The point is, I wanted to do something different than the usual reanimate deck - Discard big creatures and reanimate them -. I'm trying to work my way with graveyard-based mechanics, and the result is, well, a little messy. :P
Unearth creatures are not that appealing because you end up exiling them, and they simply are not good enough for doing that. Same thing for Flashback, with the exception of Dread Return.
That said, I made some changes, it's way better shaped than before, but still it badly needs some testing games.

I'll see how it works, for now thank you as always Mashitta :)

0
Posted 24 September 2012 at 17:10

Permalink