Viva Le' Boomz

by Razzan on 16 October 2013

Main Deck (65 cards)

Sideboard (11 cards)

Sorceries (2)


Land (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Basically just a straight up, "THATS IT...EVERYTHING DIES" deck. Your lands will BURN!

Deck Tags

  • Land Destruction
  • Mono Red
  • Casual
  • Burn

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 923 times.

Mana Curve

Mana Symbol Occurrence

000540

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Viva Le' Boomz

drakeraenes has deleted this comment.

Posted 17 September 2015 at 02:45

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If going to have 65 cards, then need at least 25, 26, land, maybe even 24 land, 27 land would be ok. But 22 lands is way to few lands in a 65 card deck, unless you are planning to MULLIGAN extremely Aggressively.

Wish they would reprint pillage, make it Modern Format Legal. That would be great with 4 Acidic Slime, 4 Wreak Havoc, 4 Pillage, for 12 cards, in a Liquimetal Coatings deck, where if Liquid Metal didn't come out, could still use Pillage, Slime, Havoc to destroy land without Coatings, in case it didn't come out.

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Posted 26 August 2016 at 21:08

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Bro...let me tell you a true story. I played a 3-way match against my buddies where I forgot to shuffle a lil over HALF of my deck into the rest of it...and didn't even realize until the end of the game. I beat the crap out of both my friends with LESS THEN HALF of my deck...Drakeraenes and Baeldares can attest to this as they were on the receiving end.

And yes I saw your deck...it lacks consistency. Has great potential (don't get me wrong here) but lacks consistency. If I can get just 3 land out.....I can play almost every single card in this deck and Mana has never been an issue. The MAX land I ever have in a non-EDH deck is 24 but the mana curve in this deck is so low that 22 works just fine. I would personally say, if you fixed your deck's mana base and balance your spells a bit better, your deck would be much more threatening. Primarilly the mana base though. It is super easy to lock down a 3 color deck with an LD deck or a control deck.

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Posted 27 August 2016 at 00:45

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We still hate you for that. Compete bull that we lost to you

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Posted 27 August 2016 at 01:03

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tehehehe It was hilarious that baeld lasted as long as he did....he was almost about to finish me off but i had just enough mana out to cast all 4 burn spells i had to finish um off XD

i think i used the last mana on his turn to hit um with lightning bolt and then my turn i used all 3 lightning strikes!

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Posted 27 August 2016 at 01:06

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And I thought casting two bolts and hitting him for twenty with my old burn deck was a dick move. Then that happened

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Posted 27 August 2016 at 01:09

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Thanks for your constructive comment, I replied to it respectfully on my deck page. I agreed with some of your comment, and disagreed with your comment. Not going to clutter your deck page with long responses. If you want to read my respectful response, you can at my deck page.

As far as your response to my comment here. I get that you only need 3 land. But even that 3 land, is going to have a hard time coming out with only 22 land in a 65 card deck. You need at least 24 land at the extreme very least, in a 65 card deck to get at least 3 lands out. At least that's what me, others have consistently seen.

Now got a question, how does 65 cards run for you, in your land destruction deck? I would like to add 2,3,4 BOLTS, FLAME SLASH, LIGHTNING AXE, ETC, as a plan B, on those rare times deck either doesn't destroy land 1st 3 turns, and or fizzles out. but to do so, I will not have enough land destruction cards, and can't take finishers out, and can't take Vat out, and can't take Eternal witness, land destruction cards out. So the only way I can think of would be to cut 1 land destruction card, and add 1,2 more non land card slots, and add 1 more land to go to about 63 cards, 24 lands, to 64 cards, 24,25 lands, to 65 cards, 25 lands, in order to squeeze in 2,3,4 BOLTS, ETC as a plan B. But the concern I have if I did that, is would going to 63 to 64 to 65 cards water down the decks ability to get out 8 mana dorks to ramp stuff, or would the deck still get out the 8 mana dorks, Boom, Molten Rain, Stone Rain, etc, consistently enough to still consistently destroy lands, 1st 3 turns.

Is the trade off to get the plan B BOLTS, ETC, worth it?

That's why I am asking you how 65 cards works in your deck.

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Posted 27 August 2016 at 10:09

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Also why not sideboard Tunnel Ignus for either more Land destruction card slots preferably, an or something else, seeing as Tunnel Ignus is only useful to stop those put into play 2 to 6 lands per turn decks, which usually, or not always played, so can sideboard against those kind of decks instead of main board deck against those decks.

All in all + 1, like from me, since it is a legacy deck, with Pillage, and since a good control, removal deck with some Land destruction, splashed in.

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Posted 27 August 2016 at 10:31

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