WG Slivers

by Refia on 18 February 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Revised my sliver deck; any help you could give me on balancing and what to add/remove would be great.

Deck Tags

  • Casual

Deck at a Glance

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This deck has been viewed 1,048 times.

Mana Curve

Mana Symbol Occurrence

2300018

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for WG Slivers

Well, since your mana curve seems to top out at about three, I'd say you probably don't need 22 lands. In fact, all of your slivers are under two cost, so you could probably get away with less than twenty lands in this deck. Alternatively, you could still drop a few of the lands and add in some slightly high cost slivers. After all, with an Essence sliver, Might sliver (or two muscle/sinew), and Horned sliver (all of which are in your colors), you can duplicate your armadillo cloak for your entire army. It's a good deck, but could use some modification, specially with figuring out exactly what you want out of it.

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Posted 18 February 2010 at 20:38

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Thanks for the help! I'm thinking of adding in essence sliver -- I don't have horned at this point, but the life gain has saved me a few gains while I pump up my creatures. I think I should probably get horned though.

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Posted 18 February 2010 at 22:51

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Thanks for the help! I'm thinking of adding in essence sliver -- I don't have horned at this point, but the life gain has saved me a few gains while I pump up my creatures. I think I should probably get horned though.

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Posted 18 February 2010 at 23:06

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Thanks for the help! I'm thinking of adding in essence sliver -- I don't have horned at this point, but the life gain has saved me a few gains while I pump up my creatures. I think I should probably get horned though.

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Posted 18 February 2010 at 23:13

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