Mono Red Dragon Tribal

by ReignCloud on 20 May 2017

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (3)


Enchantments (2)

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Deck Description

A modern mono red Dragon deck. What else is there to say about it?

How to Play

Do tribal decks still need explaining?

Deck Tags

  • Dragon
  • Tribal
  • Casual
  • Burn

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 4,501 times.

Mana Curve

Mana Symbol Occurrence

000500

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Red Dragon Tribal

There are some way's to (ab-)use dragons in a deck. One would be the card Dragonstorm, the other would be a graveyard based deck.
The big question for Dragonstorm decks is how to get the mana fast enough and how to increase the storm counter.
Cards like Pyretic Ritual or Desperate Ritual can increase both your mana and you spell counter, Dragonrage would be another way to get enough mana. Cards with zero costs alternative way's to play can quickly increase your storm counter, e.g. Rift Bolt played one turn before will provide you with another spell played and you will have all your mana available.
The big question is how you want your deck to behave. Get dragons out as quickly as possible, control your opponent for as long as you get your first dragon out, focus on small and cheap dragons, and so on.

Greetings
Muktol

1
Posted 20 May 2017 at 13:15

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Well, from the games I've had with this card, I would normally win games by Archwing Dragon + Scourge of Valkas/Dragon Tempest "combo", with the other dragons being there as a just-in-case. I've been pretty content with this deck so far, but I posted it asking for help because I wanted to see if there was some way to make it a little competitive. And concerning Dragonstorm, I would rather not use that card. A mate of mine uses the Dragonstorm +Bogardan Hellkite combo, and I would feel unoriginal if I made practically the same deck as his.

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Posted 21 May 2017 at 17:52

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Well you didn't add real restrictions on how to improve this deck so Dragonstorm was the first thing that came into my mind.
If you want to keep the deck more ore less the same and just make small changes I would recommend to use less
different finishers, 2-3 and those 2-3 times should be enough, as this will ensure some continuity for the deck, which is always an improvement.

If you want to finish by quantity and not quality I would do the following changes:
-2 Ancient Hellkite
-1 Balefire Dragon
-1 Dragonmaster Outcast
-2 Spawn of Thraxes
-1 Skyship Stalker
-2 Geistflame
-2 Lightning Strike
+4 Dragon Hatchling or +3 Slumbering Dragon
+1 Thunderbreak Regent, +2 additional into the sideboard
+1 Dragon Tempest
+1 Crucible of Fire
+4 Magma Jet
Most of the expensive dragons will only slow you down. Archwing Dragon and Scourge of Valkas being the only important expensive dragons here, tough the last one only serves as backup for Dragon Tempest. Crucible of Fire can become crucial if you have to finish without these so having at least one of it on the battlefield is desirable. I would also use Magma Jet over other burn-spells here, even if it does less damage, as it gives you crucial card-advantage and let's you see and decide what you draw the next 2 turns.

The other way would be to finish by quality, not quantity. But let's focus on the quantity not quality way until you decide different.

Last some further suggestions:
Nykthos, Shrine to Nyx ...gives you mana equal to the number of red mana-symbol of permanents you control, which can really speed up your play.
Fling ...Flinging a dragon may seem unnecessary but dealing 4-6 damage for just 2 mana after you already have attacked with that creature can be a real shock for your opponent.

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Posted 22 May 2017 at 06:58

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Alright, I added a Nykthos, another Regent, and 2 Magma Jets. About your suggestion of Hatchlings and Slumberings, I really do not want to add any more of those. I based this deck a little off of this: http://www.mtgvault.com/demonking28/decks/deadreckoning/
but the Slumbering felt slow, while the Hatchlings seemed plain bad. Regarding Crucible of Fire, I in fact have 4 of them all in all, but I was told that it was a kind of "win more" card, and that I probably shouldn't even be using it in the first place. I agree with removing the 6-7 drop dragons though, but I still want to keep a couple of them for a bit of late game power. In the past, I've only ever used the bigger dragons for Wild Guess fodder, or if I get one in the late game, then I get to summon a Balefire that's usually blocked by a Fog Bank or something. (On a side note, do you think it would be better to change the playstyle a little and add in Dragonlord's Servant/Dragonspeaker Shaman or Door of Destinies, as Ancalagon's comment below suggested?) Anyways, I greatly appreciate your help man, and I'll be sure to add 2 more Magma Jets and some Flings if I find any.

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Posted 22 May 2017 at 08:28

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Depending in the deck the Crucible can be a win more card but when you lower the number of big dragons you have and instead add some more small but fast ones then it card can be of value. Everyone laughs about a single goblin token, but no one laughs when you manage to attack with a high number of those strengthened by e.g. Quest for the Goblin lord (+2/+0 for all Goblins you control). A Dragon Hatchling without it is just a 0/1 with flying. With the enchantment it becomes a 3/4 with flying for 2 mana. Even the tokens you get from Dragon Egg will be 5/5's and that's one thing really nobody will laugh about ;)
The slumbering dragon will be slow in most of the matches, depending a little bit upon your opponent's deck. But it offers you a dragon for 1 mana to increase your dragon-count, compared to Dragonmaster Outcast which gives you a dragon (powerfull) each turn after turn...6-8. As far as I understand this is what you want the deck to be about. The deck you linked is exactly the direction I would have "pushed" it to. Lot's of small, fast, creatures with Scourge of Valkas as finisher (Tough I would prefer 4 Dragon Tempest and 2-3 Scourge of Valkas).
If you want to replace Wild Guess with carddraw without discard then you could take a look at Rogue's Gloves. Infiltration Lens can do the same but requires your creature to get blocked. Another option would be Browbeat. Personally I wouldn't add cards to a deck just because I need fodder to discard it, when it's not designed as a discard deck ;)
As for the change, you can do both. Make a deck with small and fast dragons and another one where you have your fatties in it with 4 Dragonlord's Servant, 4 Cloud Key, 4 Nykthos, Shrine to Nyx, and so on (Personally (again) I wouldn't add non-modern legal cards to a deck that is 99% modern legal. Someday you might want to play it on a local tournament and can't because of one card). The one thing you have to think about with the slower decks is how do you stay alive until your fatties come into play? Small creatures? removal? Mana-acceleration?

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Posted 22 May 2017 at 13:16

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I've taken in your suggestions (along with the suggestions of the other comments), but I wanted to have a look at it first before I modify this one, and if you wouldn't mind, could you take a look at it as well: http://www.mtgvault.com/reigncloud/decks/dragon-tribal-variant/
Also, I decided to run only 2 Nykthos, because I realized it wasn't TOO important, apart from being legendary. In the link above, I replaced my Wild Guesses for Browbeats, but I feel that Infiltration Lens would do better. It applies pressure on the opponent if, say, it was on a firebreather or a Balefire or any beefy dragon, then that would hit hard if they take it. On the other hand, blocking it would give me the card advantage. Another thing with Browbeat is that, well my friend runs it, and sometimes I would easily take the damage and prevent his advantage, so it's a card that is not to be used in desperate situations. Anyways, if you take a look at the link up there, you'd see that I removed the 6-7 to cast cards, so now my only lategame card is the (rather highly suggested) Utvara Hellkite. For making the deck faster, I also threw in 4 Dragonlord's Servant, and I'm thinking of adding that 4 CMC card that gives you 7 red mana (forgot the name), or maybe the Rituals. Thanks for mentioning the Dragonspeaker too, by the way. I didn't realize that it was out of Modern.

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Posted 22 May 2017 at 15:55

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I've updated this deck along with your suggestions for the other one. I don't want Warsturm, because it's too costly. I made it 3 Archwings and 3 Thunderbreaks, along with maxing my Tempests out. Will delete the Variant deck soon.

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Posted 23 May 2017 at 12:41

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I would put in dragonlord's servant. dragonspeaker shaman and urza's incubator to make the dragons playable
than you should use better burn like lightning bolt

other options are with green and small, mana producing creatures
or with blue and some control noncreature spells like in my decklist:
http://www.mtgvault.com/ancalagon/decks/bright-grixisdragoncontrol/

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Posted 20 May 2017 at 16:41

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Added my Lightning Bolts, thanks for suggesting. About the Dragonlord's servant and Dragonspeaker Shaman, I originally did not intend to add them due to their not being a dragon (won't benefit with Crucible of Fire, Scourge of Valkas/Dragon Tempest burn), but I guess I could use a couple of them in the deck. Thanks for the help. Will add them in the list once I've bought the cards.

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Posted 21 May 2017 at 17:56

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How about Pardic Dragon or Skyship Stalker for "quick" creature drops.
Also, check out Utvara Hellkite for that extra creature token generation.

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Posted 22 May 2017 at 10:37

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Regarding Skyship Stalker, I used to have it in here, but I replaced it with another Thunderbreak Regent. Utvara has a great ability, but it costs a little too much, and my deck already has a lot of 6-7 drops. I might still add it if I throw in Dragonspeaker and Dragonlord's Servant. About Pardic Dragon... it really isn't worth replacing a card just to have it. I appreciate the suggestions, though, so thanks!

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Posted 22 May 2017 at 10:49

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Added Draconic Roar to sideboard, but I don't think I'll need Sarkhan's Triumph. The deck isn't looking for a specific dragon anyway.

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Posted 23 May 2017 at 12:38

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No one has suggested Utvara Hellkite? I'm shocked! Also, Quicksilver Amulet can cheat your larger cost dragons out and still trigger both Valkas and Tempest. Friend of mine runs Atarka dragons and uses Descendant's Path with cheap dragons like Slumbering Dragon to hit his big guys fast. He also uses Dragon Broodmother for tokens because she goes off on everyone's upkeep, not just yours. I've been on the receiving end of it plenty, and it's no joke. All it needs is more stability and resistance and it could hold its own in competitive. Nothing quite like swinging with three dragons (to include at least one Utvara Hellkite and Scourge of Valkas alongside Dragon Tempest), dropping three 6/6 tokens, each of which triggers for six damage twice for a total of 32 effect damage. And that's BEFORE combat damage has even connected. Your opponent is dead before they can block.

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Posted 22 May 2017 at 14:12

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To start with, the comment above you has, in fact, already suggested Utvara. About Quicksilver Amulet, it's a good card, but seems better used in a deck that has more expensive creatures, considering my main cards in this deck at the moment are 4-5 drops. As for Broodmother, it is also a good card, synergising with Scourge and Tempest, as you mentioned, but I plan to keep this as a Mono Red. I still appreciate the suggestions, though. Thanks anyway! :)

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Posted 22 May 2017 at 16:05

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Meh, semantics. I only suggested amulet because it does keep you mono red but also because it has a wonderful little hitch that most don't immediately catch. You aren't casting the creatures, they're being put into play, meaning they can't be countered once amulet has resolved. I'm not trying to force it on you by any means, just sharing a fun detail is all. Also if you want you could put in a few Braid of Fire. They make for phenomenal mana acceleration and they have zero drawback, unlike when they were printed and mana burn was a thing. That'll allow you to cast a lot more A LOT faster

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Posted 23 May 2017 at 06:20

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So I looked into Braid of Fire, and I really liked the card, but I have a few questions/concerns about it. First of all, does the effect stack if you have 2+ of it on the field (having 2 gives you 2 mana, then 4, etc)? Secondly, I really do like the card, but I don't know what to replace in the deck for it. Maybe Pillar of Flames? I forgot to mention, I changed the deck to this:
http://www.mtgvault.com/reigncloud/decks/dragon-tribal-variant/
Made a new list for it because I wanted to see how it looks first.

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Posted 23 May 2017 at 06:40

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So yes and no on braids effect. Each one has an independent upkeep trigger, your first turn you'll get the one mana, and say you played a second one the turn after. That second one would only get the one mana from one cumulative upkeep, and the first one would get two. Yes you would get mana from both, but unless they both came out on the same turn, it would be different amounts of mana from each. I highly recommend looking up Braid of Fire on Gatherer so you can read the rulings and get a better understanding of it if you decide to add it. As for a replacement, I always suggest doing proxy testing with a piece of paper over what it's replacing that has the card details on it. That way you save time and money on a card you might ultimately cut if you don't need it.

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Posted 23 May 2017 at 13:56

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