Super Ramp! Standard

by Rooky on 01 November 2012

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (7)


Sorceries (3)

Instants (3)


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Deck Description

Ramp into Omniscience and cast all of your spells all at once. If you can cast Omniscience with a Temporal Mastery, Griselbrand, Increasing Ambition or almost any other spell in hand you win right away. There's a few cool ways to win; 1) Get 3 Angel's out with a Thragtusk and Omniscience and you can get infinite life and beast tokens.2) Cast Worldfire with Thragtusk out and pass the turn with a big smile on your face.

The Sideboard plans for super aggro are to put in Centaur Healer, Restoration Angel and Supreme Verdict so you can last long enough to cast your angels.

I think I want to find a way to get Chromatic lanterns in there so i can use Door to nothingness easier.

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

9206714

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Super Ramp! Standard

You have 8 temporal mastery and Aggro smokes you so hard
http://www.mtgvault.com/ViewDeck.aspx?DeckID=399605
The above listed deck is about average Aggro speed you on other hand can't cast a card till turn two which is a miracles temporal mana bloom or farseek followe by a divination or other draw followed by a gilded lotus to combo out appr turn 6 if you do really really well Aggro can kill turn 4 probably turn 5 and definitely by turn 6

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Posted 01 November 2012 at 05:21

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Thanks sir, I typed temporal mastery twice and one of them needed to be 4 ranger's path. After sideboarding in the centaur healers, restoration angels and supreme verdicts this deck doesn't really have any trouble with aggro decks. The life gain and board sweepers are really great ways to just hold out til you can start landing Angel of Serenity. For the most part aggro decks really can't deal with that card.

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Posted 01 November 2012 at 15:02

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