Time of Heroes

by Scarecrowman on 01 February 2015

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Tags

  • edh green white
  • Legendary
  • Sisay
  • EDH

Deck at a Glance

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This deck has been viewed 883 times.

Mana Curve

Mana Symbol Occurrence

5500026

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Time of Heroes

Wheel of Sun and Moon is great in Sisay. If people kill your dudes you can just tutor 'em again out of your library.

For one mana more than Suspension Field you can play Banishing Light which hits any creature regardless of size plus non-land permanents.

IMO Condemn is better than Devouring Light. When it comes to hitting commanders I'd rather tuck them than just exile them, and I've seen my buddy in a pinch use it to tuck his own Elesh Norn when someone goes to Path to Exile or Swords to Plowshares it and then pull it back with Sisay.

I'm a huge fan of Kor Haven in any deck that can run white. Yavimaya Hollow is hugely underrated, too, but you've got that already, because you're a goddamn champ.

Clever idea to run those sucky bands-with-other lands. 99.9999% of the time they're awful but I can see them being stupid good here.

I think you accidentally entered Helvault twice.

1
Posted 02 February 2015 at 00:26

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Thanks for such detailed comment.
True; Condemn is better than Devouring light...And so is Oblation (that I forgot too).
And it's seems I accidently did put two Helvaults there.

Fixed

0
Posted 02 February 2015 at 11:37

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