Relentless Rats

by sckum555 on 12 July 2009

Main Deck (60 cards)

Creatures (32)

Artifacts (4)


Land (24)

Sideboard (0 cards)

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Deck Description

This deck only has 3 diffrent cards, and has the power to summon 32 34/34's on the 6th turn.


after 3 turns, you start playing relentless rats (because of mana cost), then when u get 5 play Thrumming stone, wait till next turn, play one more rat, and the combo goes on.

Deck Tags

  • Combo

Deck at a Glance

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This deck has been viewed 2,584 times.

Mana Curve

Mana Symbol Occurrence

006400

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Relentless Rats

Haha this is a great idae. Even if you don't get a thrumming stone you can still keep relentless rats coming. The only problem with this deck is the fact that some cards can destroy every card with the same name. Also since there are 32 relentless rats. Thats only one monster. There are many cards that can stop this combo or stop relentless rats effects. Other than that its a good combo. Just wish it could be faster and relentless rats have haste. I would most definately suggest four dark rituals in this deck. If you don't know what a darkritual is, its cost is one swamp and it adds three swamp to your mana pool. If everything played out right, you could have a first turn relentless rats or a third turn thrumming stone. Which means on turn four the combo would start to work. That's what this deck needs. Speed.

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Posted 12 July 2009 at 22:24

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well i like the RR deck and i like how you just want to drop the rats but i think for speed you should take out 4 rats and add dark rits in place. it'll let you put out one rat turn one and thrumming stone by at 3 unless you have more than one dark rit in hand. there was another RR deck i saw on here that was really nice i can't remeber who made it though. it had a lot of versatility instead of just working on the sheer power of the rats.

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Posted 12 July 2009 at 22:50

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Thrumming Stone is great for speed, but realize, once you can't draw, you lose.

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Posted 12 July 2009 at 22:50

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thanks for the comments. @Jaremo, I know, but you still have to draw about 15 lands or something

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Posted 27 May 2010 at 16:39

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RBU has deleted this comment.

Posted 17 June 2010 at 19:52

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maelstrom pulse =instakill.

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Posted 18 June 2010 at 13:16

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