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This deck is as it looks like, incredible amounts of populate.
The deck simply sets it's self up to go boom every turn being able to on your turn 11 at the least to swing for around 60 to your opponent, the turns are mostly using your land and axebane to populate a ridiculous amount or centaur tokens with intangible they are incredibly overpowering. The deck gets smashed hard if you sustain massive amount of damage before your turn 5. if you live till your turn 7 you most likely will pull out and over them.
This deck has been viewed 687 times.
Recommend going with Selesnya Charm over Gather the Townsfolk. More flexible, instant, and provides a beefier token to populate. Max out on Call of the Conclave, too. Also, why the Swamp, and why six copies of Growing Ranks? You can only have 4.My suggestions:-3 Growing Ranks (going to 3 total...it's just a bit pricy at 4CMC)-3 Gather the Townsfolk-1 Swamp+1 Call of the Conclave+4 Selesnya Charm+1 Grove of the Guardian+1 Centaur Healer (from your sideboard)+1 Sundering Growth (to your sideboard)
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Thank I've changed it up a little. People please comment