Selesnya's Gathering

by selesnyaschampion890 on 08 April 2013

Main Deck (57 cards)

Sideboard (15 cards)

Creatures (3)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is as it looks like, incredible amounts of populate.

How to Play

The deck simply sets it's self up to go boom every turn being able to on your turn 11 at the least to swing for around 60 to your opponent, the turns are mostly using your land and axebane to populate a ridiculous amount or centaur tokens with intangible they are incredibly overpowering. The deck gets smashed hard if you sustain massive amount of damage before your turn 5. if you live till your turn 7 you most likely will pull out and over them.

Deck Tags

  • Populate
  • Selesnya
  • Token
  • Green
  • White

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 687 times.

Mana Curve

Mana Symbol Occurrence

2400024

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Selesnya's Gathering

Recommend going with Selesnya Charm over Gather the Townsfolk. More flexible, instant, and provides a beefier token to populate. Max out on Call of the Conclave, too. Also, why the Swamp, and why six copies of Growing Ranks? You can only have 4.

My suggestions:

-3 Growing Ranks (going to 3 total...it's just a bit pricy at 4CMC)
-3 Gather the Townsfolk
-1 Swamp
+1 Call of the Conclave
+4 Selesnya Charm
+1 Grove of the Guardian
+1 Centaur Healer (from your sideboard)
+1 Sundering Growth (to your sideboard)

0
Posted 12 April 2013 at 17:11

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Thank I've changed it up a little. People please comment

0
Posted 13 April 2013 at 05:18

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