sevenleafsage

108 Decks, 17 Comments, 4 Reputation

Perhaps Rogue's Passage for the times when they can get creatures before turn 3.

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Posted 07 July 2019 at 05:43 as a comment on Infect Hammer

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Think more about synergy of the deck. Nightmare incursion isn't going to get much, you have 10 swamps in the deck. Things like Wight of Precinct Six and Visions of Beyond work terribly when Leyline of the Void is out. With Phentax as a commander, you want to keep your defenders alive, so I would sub out Damnation for Propaganda, Silent Arbiter, or something like that, but that's just me. Look into Hinder to pair with Tunnel Vision -- nice combo.

I just recently blueprinted a Phentax EDH deck, check it out, hopefully you find some inspiration. http://www.mtgvault.com/sevenleafsage/decks/edh-phenaxs-doubt-of-ego/

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Posted 08 March 2014 at 21:06 as a comment on Phenax, God of Deception EDH

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Even though it's only a 33 land deck, Brightstone Ritual and Battle Hymn usually help get the job done. Once I have 4 mana, I'm typically set to win the game. Goblin Chieftain/Goblin Warchief help speed Krenko up a turn or two as well.

Also, my metagame doesn't use many targeted killspells, so I usually don't have a problem with his survivability. By the time a Wrath-effect would show up, I drop Shared Animosity / Quest for the Goblin Lord / Crown of Fury / Soulblast (post-combat) / Goblin Bombardment / Goblin War Strike, and BOOM! Get'em before they can sorcery out a Wrath.

But if I took this deck to a tournament, Hexproof/Indestructibility would be an important factor to think about. Thanks.

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Posted 21 August 2013 at 22:00 in reply to #390631 on EDH: Krenko / Rage Barracks

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??????????

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Posted 13 August 2013 at 22:44 in reply to #388454 on EDH: Sigarda / Sanctuary

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Lodestone Golem is a great idea! Ethersworn Canonist honestly wouldn't work great in my metagame. Thanks.

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Posted 27 July 2013 at 19:30 in reply to #383426 on EDH: Sharuum / Upgrade

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You may find some inspiration by looking at my Tajic EDH deck "Crusade of Tajic-istan." It's much more Soldier oriented with Angels to supplement. But go have a gander.

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Posted 19 May 2013 at 19:55 in reply to #354206 on Red/White Angel EDH Gisela

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This gives me an awesome idea for a Doran, Seige Tower EDH deck. Thanks for the inspiration bud.
Also, I second StrategicMuffinExhausted.

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Posted 19 May 2013 at 19:22 as a comment on defender plants

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gnarly deck! I love it! Super overpowered. I'd play with it as is, though that's not what this space if for; so here are my suggestions:

-In a two color deck, I think the Vivid lands and Chromatic Lantern are unnecessary, and nobody realistically plays with Plateau (and the others). I feel like the Boros Cluestone (for late game card draw) or Signet (for a 2 cost mana drop) would be better suited.
-Since this deck is very combat oriented and not so much control, I'd replace Sword of Light/Shadow with War/Peace. It also seems to fit the flavor more, in my opinion.
-Your enchantments are pretty solid, but why Gratuitous Violence AND Furnace of Rath? I've been burned by the Furnace before, I'd sub it out for some defense like Ghostly Prison, Norn's Annex, or Lightmine Field.
-I'm curious why you chose Ajani, CoP over Vengeant.
-Master Warcraft is pretty much a must-have for any Boros EDH.
-Lastly, I'd switch Planar Cleansing for Mass Calcify. It's CMC is 1 more, but you get to keep your Angels.

Happy casting!

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Posted 19 May 2013 at 19:19 as a comment on Red/White Angel EDH Gisela

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Make Sliver Queen your general and add Mana Echoes: Infinite Sliver babies.

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Posted 13 May 2013 at 06:44 as a comment on sliver edh

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Looks rather light on the land. Even considering the Pilgrim a land essentially, and the point is to Piper out creatures rather than pay for them. What do you think about switching Lifelink with Felidar Umbra?
I also like the Rancor idea. Possibly replace 2 or 3 Nourish with Rancor, eh?
Rhox Faithmender may be a card to consider as well.
Happy Building!

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Posted 24 March 2013 at 17:59 as a comment on Aggro Lifegain

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Yep. Once locked down, it doesn't need to be high powered. And with so much drawing, it'll be easy to hit the creatures soon (so it doesn't take 20 turns).

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Posted 17 March 2013 at 06:03 in reply to #332124 on Erayo's Player Eraser

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