Relentless Rats

by sevensided on 07 October 2007

Main Deck (44 cards)

Creatures (4)


Sorceries (6)


Instants (4)


Sideboard (0 cards)

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Deck Description

Rats....


The remaining 16 cards would be relentless rats.

Deck Tags

  • Casual

Deck at a Glance

Social Stats

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This deck has been viewed 1,425 times.

Mana Curve

Mana Symbol Occurrence

002400

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Relentless Rats

Huh. Interesting use of Relentless Rats. You don't usually see it as the primary win condition of a deck. I would add in Coat of Arms, it has some serious potential in this deck. But other than that, this deck is pretty nice. Comment my Haakon Cavalry please!

Good luck!

-Bassman

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Posted 08 October 2007 at 23:40

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i like it, except im not sure if damnation is necessary seeing as you will most likely outnumber the opponent in creatures, and i dont think urborgs are necessary either, Maybe just replace them with normal swamps

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Posted 10 October 2007 at 05:55

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Alright, where should i start.
RELENTLESS RATS reads you may have ANY NUMBER of relentless rats in your deck
and they get +1+1 for EACH OTHER RELENTLESS RATS in play!

I agree with the COAT OF ARMS and i would take out all other spells and artifacts accept AKROMA'S MEMORIAL and FILL the deck to the brim with RELENTLESS RATS.

I just don't understand why you only have 4 in your deck.

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Posted 10 October 2007 at 18:16

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what u forgot is that relentless rats effect it cant have as many as u wish in a deck which means u can have 30 of them the 4 duplicate card rule doesnt apply to them redo this deck and put more rats! you do that and there may only be one deck that can defeat urs

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Posted 10 October 2007 at 19:36

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The 3 cards that will win you the game are: Relentless Rats, Coat of Arms, and Thrumming Stone. Your g

In order for this deck to work at top notch speed, your going to need thrumming stone out as soon as possible. Without this card in play your deck will just crumble. That means you need other methods of getting that card other than luck. My suggestion is stick in Diabolic Tutor x4. Also, to speed up your mana, stick in 4x Dark Ritual.

Coat of arms is just icing on the cake.

Good luck!

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Posted 11 October 2007 at 02:10

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To Femtex and hiddenmist- The MTG Vault deck builder only lets you put 4 copies of any card in a deck. if you noticed, I said in the deck description that the other 16 remaining cards would be relentless rats. I mean, the deck happens to be 16 cards of a full deck...shouldn't that clue you in?

Coat of arms would be pointless if I get thrumming stone out, so yes, Diabolic tutor would work in the deck.

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Posted 12 October 2007 at 13:09

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Suddens Spoiling and Terror removed- Diabolic Turtor and Prismatic lens (for mana accel) added.

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Posted 12 October 2007 at 13:11

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try adding blue to tinker for a thrumming stone. then you can have one on turn 3 if you use mystical tutor for it on turn one. Like this: http://www.mtgvault.com/ViewDeck.aspx?DeckID=110719

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Posted 07 November 2010 at 11:09

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How about cabal coffers?

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Posted 08 November 2010 at 09:57

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