Golem Rage

by Shadowstep7211 on 12 October 2010

Main Deck (64 cards)

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Deck Description

built upon dropping precursor golems and spawning golems off from foundries and then one solid unblockable hit

Deck Tags

  • Other...

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

018000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Golem Rage

if you are talking about unblockability venser!!!!
his second ability wins games!!!

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Posted 12 October 2010 at 12:46

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couple of things:

1) you've got an awful lot of very high-cost artifact spells in this deck. the foundry only triggers when you CAST artifacts rather than just put them into play, so on the basis of that, you're looking at a very slow deck.

2) master transmuter and prototype portal don't trigger the foundry. they may be handy, but you're better off sticking in something that has synergy with the foundries.

3) i'd suggest that distortion strike (while awesome) is potentially a dead card about 75% of the time in this deck, until you're completely set up for a big swing. and with the slow nature of this deck and lack of removal or counters, you can't afford to swing until you can outright kill your opponent, because let's face it, you'll get overwhelmed by conventional creature decks.

4) with this in mind, perhaps a card like venser (as the other guy suggested) could have a place here, with its added versatility.

5) relying in cards like semblance anvil to get your expensive cards out (such as platinum emperion) opens you up for a huge 3-for-1 if your opponent has any artifact removal. you lose the card you exiled, you lose the anvil and you also lose the ability to cast the big artifacts before turn 8 (which is sloowwww). my suggestion would be to drop the anvil completely in favour of some more general acceleration.

6) low-cost cards for putting the pressure on your opponent include:
- perilous myr (amazing damage potential for mana. can 2-for-1 your opponent)
- contagion clasp (perfect with the foundries and venser, also functions as removal)
- lodestone golem

if you're not worried about playing standard, how about these:
- myr retriever
- myr enforcer

anyway. hope i've been of help. the deck's ok, just needs some focusing before it's good enough to play

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Posted 12 October 2010 at 13:36

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yeah on the anvil i just found out how exactly it works cuz i had everyone at my college telling me that it would only work on the sub type like golem, contruct, etc. i am definately going to change out the transmuter for anvils.

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Posted 17 October 2010 at 23:33

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