(Help plox) Quick Fire

by sharingan086 on 29 May 2010

Main Deck (70 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

just a deck I've had a bit of success with, any tips would be appreciated.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

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This deck has been viewed 604 times.

Mana Curve

Mana Symbol Occurrence

000580

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for (Help plox) Quick Fire

I take it from looking at this deck you are new to magic, first off there are a few things you should know.

1. Magic is about card advantage (Getting as much done with as less mana as possible)

For example, for the burn part of this deck you are running Lava axe. 5 damage for 5 mana, however, lightning bolts, shocks, incenerates, tarfires, volcanic hammers, etc. are better. Why? because a lighting bolt costs 1 mana for 3 damage and a shock is 1 mana for 2 damage.

Therefore i have done the same amount of damage but for 3 less mana.

This idea also works with creatures, finding creatures that do more for their cost.

2. A deck size should be about 60 cards, so you have a more likley chance to sometimes it will be hard to decide what should go into a deck, remember the rules of building a deck.

A.pick a theme

B. find cards that fit that theme.

C. make sure you have a good curve.

D. and playtest the deck.


As you get better at magic you will be able to build better decks, unlike this one.

A side note: holding on to pet peeve cards when building a deck sets players back, be honest with yourself, if it isn't working, don't run it. We all do it at some point or another, i'm not making fun of you, just making a point.




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Posted 29 June 2010 at 22:49

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also runnning more 4 ofs in a deck help don't run many 1 ofs (meaning only 1-2)

Here is how it works

Wana see it every game, and don't mind seeing multiples (4)

wana see it every game (3)

don't need to see it every game (2)

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Posted 29 June 2010 at 22:53

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