Horde: Angelic Judgement

by SharpRaptor on 04 May 2013

Main Deck (59 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is meant for horde magic play and consequently can not be played as a normal deck.
To finish off this deck you must add in:
25 x 1/1 Human tokens
15 x 4/4 Angel Tokens
again i will say, this is not a playable deck

How to Play

The idea is for you to see how well you can face the deck with friends.
You and your friends start with life equal to 10x Number of players +20
The Horde starts with 15x Number of players +10 life

The players all take their turns at the same time and take 3 turns before the hords will start to allow for some basic set up.
After the 3 turns set up the Horde takes a turn, the turn for the horde goes as follows:
1) Plays cards from the top of the horde deck until it plays a none token card
2) Attacks the players with every creature that doesnt have summoning sickness

On the players turns they may attack the horde, due to the horde not actually having a controller and not being able to make decisions,
no blockers can be assigned.

Each time the hordes would lose, shuffle the hordes graveyard and field into the library and reset the life total to 10 more than it had last time
and on its turn it plays one more none token card than last time. (ie on round 3 with 4 players the horde would start with 100 life and would play 3 none token cards a turn)

Any time that the horde would have to make a choice (eg for geth's verdict they have to choose a creature to sacrifice) then it is done randomly
Any time a card would be returned to the hordes 'hand' then it is played again automatically next turn
Cards that would make the horde pay mana to do things like mana leek (counter unless they pay 3) or sphere of safety (pay mana to attack) are automatically payed for no matter the cost

There is no win condition on this style of magic, it is just a laugh to work with your friends against an autonomous enemy to see how well you do

Deck Tags

  • Horde
  • Horde Magic
  • Angelic Judgement

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,521 times.

Mana Curve

Mana Symbol Occurrence

1040000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Horde: Angelic Judgement

I will be making a horde for each colour, the green and red horde is already up, look on my deck lists for the other hordes.

This is the white horde depecting you and your friends, having been convicted by the highest authority, being persued by all the forces of good in the magic multiverse, including law abiding humans, loyal knights and of course the ever present angels.

0
Posted 04 May 2013 at 16:25

Permalink