thermo lookout

by shazam on 23 March 2017

Main Deck (60 cards)

Sideboard (10 cards)

Sorceries (2)

Land (8)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0011330

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for thermo lookout

Hi new here . What would you swap or change about this deck. Any help appreciated.

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Posted 23 March 2017 at 12:58

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So, is this built from the cards you own? If so I get what your going for, but there are a few cards that have their power limited by not being able to trigger off enough here.

Zada's commando can only tap if you have both in play at the same, that's just not optimal enough, as he will just sit there as a 2/1 first strike most of the time, out of place in a control style deck if you ask me.

Welding sparks is fine I guess, but if you want to run at better burn spell try asking for lighting strike, its two mana, deals three damage and is also instant. The down side is that it doesn't get stronger with artefacts, but you don't have any artefacts so that should be fine.

One card I would try here is holdout settlement, it taps to make {1} or it can tap a creature, and may any mana. This triggers your servant, and triggers your night market lookout.

I also feel like you might benefit from rush of vitally, it saves your guys AND gives you the ability to gain a little life. id say this is a better trick than built to smash.

finally, you don't have enough ways to kill non-creature problems, enchantments will probably always be a problem but artefacts don't have to be. Id consider rakdos charm. It kills artifacts, but can also deal damage when you need to end a horde player that Is overrunning you.

Good luck!

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Posted 23 March 2017 at 13:32

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Thanks for the tips. Yes cards that I own atm. Will look at changing some soon. I thought a artifact vehicle would be good to tap things. Will look at the cards you mentioned :)

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Posted 23 March 2017 at 15:14

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I mean the are good for this, but with the low power of your creatues you will need to have more than one creature out to crew. UNLESS you go for unteathered express and sky skiff? You know you have a point! Though serously try holdout settlement. Its common and nobody uses it apart from in pauper, so it should be super cheap.

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Posted 25 March 2017 at 11:58

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