shockdoctor321

76 Decks, 15 Comments, 0 Reputation

http://www.mtgvault.com/shockdoctor321/decks/selesnya-standard/

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Posted 02 August 2013 at 13:38 as a comment on GeneralM_ Read the description

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http://www.mtgvault.com/shockdoctor321/decks/standard-slivers-2/

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Posted 30 July 2013 at 09:50 as a comment on GeneralM_ Read the description

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Not much really that is this decks main problem I'm going to be making some much needed changes very shortly

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Posted 21 July 2013 at 20:35 in reply to #380669 on Standard Slivers?

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I was thinking of adding Galerider but I didn't really want to go 5 colors and with it probably being the only blue card in the deck if i do add it the chances of dropping it on turn 1 are slim. Groundshaker was a pretty hard cut and now the more I play the more I want him in here lol. I think i might cut red and black all together, toss out the into the wilds and add those Path of Bravery and by going to two colors it opens up to be a more reliable deck. I'd love to toss the new Garruk in but I've made this deck with cards that I've opened and Garruk has been the only Plansewalker to eluded me

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Posted 21 July 2013 at 20:31 in reply to #380660 on Standard Slivers?

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http://www.mtgvault.com/shockdoctor321/decks/standard-slivers/

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Posted 20 July 2013 at 22:32 in reply to #378992 on GeneralM_ Read the description

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Mutavault being all creature types gets the benefits of being a sliver making it a 2/2 sliver for 1 essentially

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Posted 20 July 2013 at 19:50 in reply to #380362 on Slivers Waste Your Ass

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i like cavern of souls but with it rotating out in a few months and me not going to many fnm's it doesn't seem worth the investment of obtaining 4 of them. i like that lantern first time seeing it was yesterday during an edh game i might play around with it and maybe remove into the wilds for it

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Posted 20 July 2013 at 19:47 in reply to #380623 on Standard Slivers?

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I haven't ran into trouble yet but i've only played a handful of games with it so far

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Posted 20 July 2013 at 19:37 in reply to #380623 on Standard Slivers?

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puppeteer would also be a good creature for keeping the bigger creatures at bay and i also suggest putting in counterspell

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Posted 30 July 2010 at 14:46 as a comment on Blue Control

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Hey Dude nice deck i just made another one thought ot could use some friendly critisim :) P.S its a vampire control

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Posted 30 July 2010 at 02:46 as a comment on Blue Control

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Thank you good sir

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Posted 28 July 2010 at 10:25 in reply to #76252 on Artifact

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I got rid of lava axe because it can only target player and comet storm and target both them and a creature and its instant so a big bouns right there... i put in more land too 20 is just my base land for 60 card decks because you have 1/3 chance of drawing so i put in more to affectivelly use comet storm and use wall of fire/lava to pump him up then gain that much life with wall of reverence

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Posted 28 July 2010 at 10:21 in reply to #76303 on Great Walls Of Fire

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hey guys/girls i was thinking of adding tinker in replace of skullcage any thoughts

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Posted 27 July 2010 at 22:11 as a comment on Artifact

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as i said above the ratio to blue mana to black mana is 64:17 thats the reason for the Sanity Grinding. the reason i have the roil elementals is used with the dimir aqueduct so i will always return one of them to my hand so i have land to play every turn and ill get 1 or 2 creatures. for the land undergrond sea cost a lot of cash to get a hold of one. the sunken ruins i like. and by fetchlands do you mean mana acceleration cards? oh and the underground river i dont really like that it hurts you to use black or blue. watery grave is decent. and the planeswalkers i was thinking of getting rid of them and added something else any suggestions

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Posted 04 July 2010 at 16:54 in reply to #72148 on decking

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the reason why i have Sanity Grinding is the ratio of blue mana symbols to black mana symbols 64:17.
I would put another Memory Erosion but i allready have 4 unless there was a rule change i am unaware of.

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Posted 04 July 2010 at 16:34 in reply to #72067 on decking

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