Lost in the Woods

by SilvanOrion on 31 January 2013

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The general ideas of this deck.
>get Mimeoplasm to be something big with hexproof, regen, or indestructable.
>get out Butcher and use sac effects to make your creatures bigger while forcing opponents to sac their field
>use defenders for what they are meant to do, obviously
>Jace cards (the 2 of them) for drawing and/or mill
>exile opponent's graveyard as needed to keep them from "healing"
>Remember: You can make the clones copies of what Mimeoplasm is because he loses his types and name when he becomes a copy of the 1st exiled creature

How to Play

at some point I want to work in a Grave Pact to increase the "opponent's creatures die" aspect of the deck, but do lots of team games at the moment so that would be a detrimental card currently.

Deck Tags

  • EDH
  • Commander
  • Multicolor
  • Sacrafice

Deck at a Glance

Social Stats

1
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This deck has been viewed 744 times.

Mana Curve

Mana Symbol Occurrence

02731024

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Lost in the Woods

would love to hear from people as to thoughts about how to make this deck better. please, keep in mind, this game is a hobby (ie: I'm not dropping 500 bucks on a dang card. lol)

0
Posted 31 January 2013 at 02:21

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Man, to tell you the truth, I've not quite undesrtood how to play EDH nor how to build one deck, I know its 100 cards and one of them is your "general"(a legendary creature), but thats it haha

0
Posted 31 January 2013 at 13:10

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