sinflayer

9 Decks, 6 Comments, 0 Reputation

What do you think now?

0
Posted 23 October 2010 at 06:07 in reply to #94362 on proliferate ascension

Permalink

That's probably a good idea. I would trade virulent for tainted but i dont think infect will be my win condition, its more discard, leveling/removal and unblockable damage

0
Posted 23 October 2010 at 06:06 in reply to #94360 on proliferate ascension

Permalink

yea i wanted to know which cards you think i should ditch lol. Probably mires toll, tide, quandary and vess

0
Posted 23 October 2010 at 06:03 as a comment on proliferate ascension

Permalink

Instead of Axe - 4x Tempered Steel to turn those Myrs and Memnites into fighting machines
Instead of Darksteel Myr - 4x Glint Hawk Idol - Good 2/2 flying that will be active everytime you play an artifact but not when you DOJ!

i would be tempted to take out an engine, a lich and a collar and play 3-4 Soulstair expeditions for the creatures that aren't indestructible but are awesome to play, such as wormcoil and memnite. You can also Mox soulstair for the Black to play Lich fast.

0
Posted 29 September 2010 at 16:52 as a comment on Wurmcoil Judgment

Permalink

4x Mesa Enchantress
4x Cantivore

These will frustrate you because there are hardly any real enchantments expected to be in the game.

4x Demystify
4x Echoing Calm
4x Leave No Trace
2x Wipe Clean
4x Cleansing Meditation

These won't be as useful as the dual enchantment/artifact spells. And it might be that there are too many spells to cast when attacking with trygon, soltari and using aura shards does the same effect.

0
Posted 26 September 2010 at 07:12 as a comment on Enchantment deck

Permalink

My suggestion is go Bant style, white green blue, but mostly white, and use the artifact destruction strategy as well:

Creatures:

4x Trygon Praetor
4x Lost Auramancers (to get EE in)
2x Neurok Transmitter
4x Soltari Visionary
4x Soul Sculptor

Artifacts
2x Liquimetal Coating

Enchantments
1x Eye of the Storm (this'll make your spell casting sick)
1x Debtors' Knell (You dont want to draw this. Lost auramancer it in)
2x Enchanted Evening (You dont want to draw more than one of these, Lost auramancer it in)
2x Aura Shards

Land
10x Plains
4x plain/forest
4x plain/island
4x forest/island (Get the 'into play tapped' variety because you dont have any 1 to casts.)

Spells (cheap and simple)
4x Disempower
4x Disenchant
4x Deglamer

0
Posted 26 September 2010 at 07:07 as a comment on Enchantment deck

Permalink