Sixdegrees

8 Decks, 34 Comments, 0 Reputation

Glad you liked it, Demi.

Also, yeah, it won't help with unsummon. He just reminded me of the shusher.

Hey, that gives me and idea... aspect of mongoose in the sideboard.

0
Posted 01 September 2008 at 03:15 as a comment on First Turn Win

Permalink

Twenty-two lands (count again... 18?) is plenty more than I could use in a game.

0
Posted 01 September 2008 at 03:08 as a comment on Marit Lage

Permalink

This site is buggy as hell. Some cards don't show up, sometimes my deck disappears, sometimes all my cards are reset to one. Anybody else have these problems?

0
Posted 01 September 2008 at 02:59 as a comment on Unorigional rats

Permalink

P.S. Where the hell did my deck go?

0
Posted 01 September 2008 at 02:55 as a comment on Unorigional rats

Permalink

Yeah, an unsummon would pretty much make me weep.

Hey, that gives me an idea... vexing shusher in the sideboard.

0
Posted 01 September 2008 at 02:47 as a comment on First Turn Win

Permalink

Well, I thought about that.

If your opponent had infinite life and a 20/20 on his first turn, wouldn't you throw the game?

Aha! The foot is in the other shoe, now!

0
Posted 01 September 2008 at 01:53 as a comment on First Turn Win

Permalink

The thrumming stone is the linchpin of the entire deck. Without it, it's far too slow. The tutors mean that I have a three in ten chance of drawing a thrumming stone or something I can turn into a thrumming stone.

The marrow-gnawer, although the fear would be helpful, would ultimately just interfere with the ripple. By the time his activated ability is worth much, my opponents are dead.

The same goes for the creature-kill spells. The best defense is your opponent being dead.

0
Posted 01 September 2008 at 01:04 as a comment on Unorigional rats

Permalink

Yes, it won't let you select more than four rats.

0
Posted 01 September 2008 at 00:34 as a comment on Unorigional rats

Permalink

That's pretty damned clever. Thanks.

0
Posted 01 September 2008 at 00:17 as a comment on Marit Lage

Permalink

You might take a look at Urborg Tomb of Yawgmoth as well as lake of the dead.

0
Posted 31 August 2008 at 21:18 as a comment on Pestilence

Permalink

Damn, Rhino has a point.

Also, you should have four grindstones in your sidebar. (http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=4610)

If you're playing someone with a mono-color deck you can mill their entire library with only four mana, unless I misunderstood the card.

0
Posted 31 August 2008 at 20:41 as a comment on Take a Glimpse 2

Permalink

I'd also switch out the thallid germinators for pallid mycoderms.

Creature - Fungus
2/4
(Generic Fungus stuff, fungus counters, remove three, etc.)
Sacrifice a Saproling: Each Fungus creature and each Saproling creature you control gets +1/+1 until end of turn.

0
Posted 31 August 2008 at 19:12 as a comment on Saproling Endless Swarm

Permalink

As Ryan said, life and limb.

0
Posted 31 August 2008 at 19:12 as a comment on Saproling Endless Swarm

Permalink

But then you get into problems of having too many other superfluous cards. Once you have fastbond out, you have the most efficient way of getting mana on the board. If I were to add something, it would probably be burgeoning. Just mulligan until you get fastbond and, preferably, horn of greed as well.

0
Posted 31 August 2008 at 17:26 as a comment on Three Turn Pop

Permalink

Whoever told you that must not have taken a course in physics at any point in their life. (Or watched Bill Nye, for that matter) Problem is that I don't have any other orcs and I have more important cards to go in before him.

0
Posted 31 August 2008 at 02:31 as a comment on Bring your horseshoe

Permalink

You'll want four lightning bolts. 4 mana, 12 damage.

0
Posted 31 August 2008 at 02:25 as a comment on Speed Kill

Permalink

(Treefolk are BROKEN, *cough*)

You might consider swapping out a few of those treefolk for an unstoppable ash or some indomitable ancients. Those last are RUDE with Doran.

You could also sideboard an orchard warden for ridiculous life or a cloudcrown oak for some flying protection (Keeping in mind that you can't fetch your raking canopy should you get in trouble with fliers.)

0
Posted 31 August 2008 at 02:10 as a comment on Treefolk Smash 2

Permalink

Why did this change the name for no good reason? ...and the description... and reset all the cards to main deck and set their value to one... what the hell...

0
Posted 31 August 2008 at 01:36 as a comment on Three Turn Pop

Permalink

Nixed the wireflies and adjusted some of the cards. Back down to sixty with twenty mana. Looks better now, thanks.

0
Posted 31 August 2008 at 00:54 as a comment on Bring your horseshoe

Permalink

Statistically speaking, the damage from impulsive maneuvers will even out. I get the added bonus of a whole crap-ton of coin tosses for my chance encounter.

0
Posted 31 August 2008 at 00:49 as a comment on Bring your horseshoe

Permalink

1-20 of 34 items

1 2 Last