Eldrazi Ramp Revised

by sk8planb333 on 25 April 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Fastest way to hard cast the eldrazi that ive come up with yet, this deck can actually out pace some good decks out their in standard
turn 3-5 you WILL be casting your eldrazi thx to an amazing ramp system, ancient stirrings, and a healthy dose of main deck beaters

some may find it odd that eye of ugin has not made this deck list, this is because it is too slow and the deck needs tapable land to get itself going, this is also why i have chosen to run high numbers of forest and mountains instead of another eldrazi temple and more raging ravines, the deck needs the extra speed in basic lands spitting out early colored mana

fun facts: ive played hand of emrakul on turn 3 5/approx. 20 games
turn 1:land, llanowar or arbor elf
turn 2:land: growth spasm
turn 3:land: emrakuls hatcher: sac 4 spawns: hand of emrakul =]

ancient stirrings turns out to be the card that your opponent will sit on his negates for, as it will dig out your eldrazi or worst case it will dig up another land, favorite card in the deck easily

also please comment on the eldrazi i chose to use: i felt that artisan of kozilek was the best answer to kill spells and hand of emrakul was just too easy to cast but im starting to think it needs emrakul...

the sideboard is still up to question, so suggestions are welcomed, the worst match ups seem to be, control, anything white (path to exile, journey to nowhere, day of judgment, etc), boros; suggestions are welcomed!

Deck Tags

  • Mana Ramp

Deck at a Glance

Social Stats

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This deck has been viewed 1,447 times.

Mana Curve

Mana Symbol Occurrence

000625

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Eldrazi Ramp Revised

I like your deck better than mine that i built very similar to this. I would add in more hand of emrakuls. only 2 makes the odds of you getting them even with ancient stirrings pretty low. U should also think about vines of vastwood great spot removal blocker. Just some thoughts, coment on my decks!!

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Posted 25 April 2010 at 22:56

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i myself have been trying to figure out how to get more hand of emrakuls into the deck but i cant seem to find the space, maybe lookin at ur deck will help me get the perspective, and i love the vastwood, ill be making that change asap ty

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Posted 25 April 2010 at 23:18

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Thorgrim has deleted this comment.

Posted 26 April 2010 at 01:12

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If you want to cover one more base, you could add Emrakul, Ulamog or Kozilek (if you have them) to cut mill out of the picture. Don't add to many of them though because I always find they will your hand and do no good there until very late game.

Comment on my decks if you want, please.

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Posted 26 April 2010 at 01:13

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i have emrakul and kozilek and am seriously considering kozilek but i cant find the space for him =/

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Posted 26 April 2010 at 17:02

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by that i mean a third kozilek, jus to make dropping him more consistent, from playing this deck its really fun and can trounce top tier with the right starts but i feel like im losing every game i cant get kozilek on the board or an artisan to bring back either a token maker or a hand of emrakul

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Posted 26 April 2010 at 17:38

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putting ulamog, the infinite gyre in would be good to. the indistructability it has and if you have any pennon blades or hedron matrix's i would put it in to.

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Posted 29 April 2010 at 18:02

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can you explain your choices to me, i dont understand why i would want the pennons or hedrons

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Posted 29 April 2010 at 18:20

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I liked this deck. If y'all could look at my decklist and comment it would be appreciated. http://mtgvault.com/ViewDeck.aspx?DeckID=58124

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Posted 30 April 2010 at 19:08

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I took out the douing seasons b/c there are better uses of my mana, are nearly unplayable, andarenot standard thanks for the advice

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Posted 08 May 2010 at 01:40

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