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Dragons... what more shall I say?
I obviously use the dragons that I can pump up to make good use of Might makes Right. This is made easier with the Crucible of fire, and the use of my generator servants allows me to put larger dragons on the field earlier in the game. The searing bloods are there so I can give an opponent with flyers options. I can target searing blood on their flyer and they can block a dragon with it, most likely letting it die and dealing 3 damage inevitably, or if they want to keep that flyer, I can swing in directly, most likely, dealing more damage. The rest of the unnamed cards are there to just help out the purpose of my main goals with this deck.
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