BanT Mid-rangE

by smirkingrevenge on 07 November 2013

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Mid Range Bant.

Key points: Lifelink
Indestructible lions
Removal/ Bouncing
Heroic

How to Play

Not much going on turn one, the goal is to get fleecemane lion monstrous and strap him up with an unflinching courage. Removing threatening early attackers is key until you get the lifelink (bounce with simic and azorius charm, and you can trigger an artisan of forms with simic charm or selesnya charms bye pumping it and copying an opponents' creatures both useful for blocking and attacking, also azorious charm gives lifelink).

There are lost of powerful creatures who should win you the midrange/late game: angel of serenity, armada worm, fabled hero(with unflinching courage is great, heroic triggers, he has lifelink trample and doublesrtike). Heliod gives creatures vigilance which is useful with the life gain. Polukranos and supreme verdicts are there for board wipes, and the sphinx's are just fun.

Chimeras can be used as a sneaky flash blockers and they also gain you life when you draw cards.

Testing it out tomorrow for FNM

Looking to improve this comments are welcome, Thanks

Deck Tags

  • Standard
  • Bant
  • Midrange

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

32210022

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for BanT Mid-rangE

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