Flash Fire

by socialretard911 on 26 February 2008

Main Deck (61 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

The cost at Starcitygames.com w/o S&H is: deck not done

Difficulty: Medium
Rate: 1-10 + CC

The whole point of Flash Fire is to get out a bunch of low costing Goblins and using their abilities to help out Grapeshot. But you also use Tar Pitchers ability where you tap Tar Pitcher and Sacrifice a Goblin to deal 2 Damage to target creature or player. Using Mudbutton Torchrunner as the sac, he deals 3 additional damage to target creature or player when he leaves play, you can do 5 damage one turn

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

000480

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Flash Fire

CC is Constructive Criticism for those of you who didn't know and are afraid to ask =)

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Posted 26 February 2008 at 19:03

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take out the Caterwauling Boggart and add goblin war drums, take out tarfire and add lightning bolt, and add goblin king

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Posted 27 February 2008 at 03:28

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This deck is meant for Standard play Tournaments. Goblin War Drums were banned in Standard play, so was lightning bolt, sorry. Any suggestions? For now it'll be Caterwauling x3 until something else comes up. Gonna have to recalculate value now XD (Will not be added until this deck truly is finished.)

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Posted 27 February 2008 at 06:34

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i dont know what else has been banned but what about raging goblin and goblin granade

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Posted 27 February 2008 at 22:21

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i also have a deck built along similar lines that you should check out- smack down

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Posted 27 February 2008 at 23:42

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Current Sets allowed in standard play: Lorwyn (Whole Block), All of Timspiral, Coldsnap, and All of the Core Set X (10).
Raging goblin I can do =)

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Posted 28 February 2008 at 03:53

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