Boneyard

by solodude1 on 06 June 2012

Main Deck (72 cards)

Sideboard (0 cards)

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Deck Description

Boosts cards for however many creatures are in my graveyard.

Deck Tags

  • Graveyard

Deck at a Glance

Social Stats

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This deck has been viewed 2,191 times.

Mana Curve

Mana Symbol Occurrence

0200024

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Boneyard

If anyone has any tips for this deck im willing to hear them but i am very stupid and dont like to change

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Posted 06 June 2012 at 05:03

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you want to go home and rethink your deck - Obi-Wan Kenobi

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Posted 22 June 2012 at 06:11

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The first two cards that come to mind are artful Dodge and dream twist. Artful dodge makes the bug guys unblockable and dream twist makes you mill 3, which helps your idea a lot. In addition, both have a flashback cost. Once they are milled into your graveyard, you can use them whenever you want. :)

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Posted 23 June 2012 at 01:49

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*big, not bug

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Posted 23 June 2012 at 01:57

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Also, definitely nature's spiral. In case you mill a splinterfright, you're gonna want a cheap way to get it back.

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Posted 23 June 2012 at 01:51

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i would suggest memory's journey cos its cheap and flashbacks for green, but it only shuffles into library

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Posted 19 September 2012 at 09:41

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And call to mind would be good, but remember, you want creatures in your graveyard, and you have mnemonic wall for that, so you don't need call to mind. I would drop 1 skaab and 1 crab for 2 ulvenwald trackers to use your creatures as removal, and to get more of your creatures in your graveyard. The 4 Pilgrim's eyes aren't really needed because this deck is very cheap.

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Posted 23 June 2012 at 02:10

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thanks for the input. It's not my eck its actually my friends deck but he doesnt like to change or trade cards in for other ones. I'll try to convince him on the pilgrim's eyes but as of the ulvenwald trackers and call to mind i agree with his decision because the call to mind is for the gnaw to the bones and so is the memnomic walls. have you looked at all f my decks. They are actually pretty fucking epic... I love my spider deck abunch.

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Posted 23 June 2012 at 02:58

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Speaking of spiders, try adding a spider spawning to this deck.

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Posted 23 June 2012 at 03:20

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another idea is to swap out lands for elves and other creatures that produce mana so when u mill, ur milling creatures not land...

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Posted 15 September 2012 at 13:43

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thats an idea but there is a flaw to it.....lets say i have a 72 card deck and 24 mana since 24 is the protocol for a deck that size... I take out 4 mana and put in lets say 4 llanover elves or sumthin of tyhat nature.....if i draw a llanover elf in my starting hand it wont help me any if i dont have any green man along with it....which can cause more mulligans and things of that nature....but a decent idea ill put some thought to it..

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Posted 17 September 2012 at 02:07

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i have a self mill and it works fairly ok with mana cos elves pop up fairly easily... u can check it out, mine has lots more creatures and not that much land...
http://www.mtgvault.com/ViewDeck.aspx?DeckID=384115

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Posted 20 September 2012 at 23:30

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