White Charblecher

by SpippyTheInsane on 01 April 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Endless Horizons + Goblin Charbelcher = 1 shot kill
Endless Horizons + Paradox Haze = Consistenly good Landfall

Uses as much fetch as possible to draw out Endless Horizons and Paradox Haze and start dropping land like crazy. If for some reason you don't have a Goblin Charbelcher (rare considering there are 4 and 4 Enlightened Tutors) then you should have multiple upkeeps and have a few turns of massive Steppe Lynx swings. 1 Steppe Lynx + 1 Adventuring Gear + Armored Ascension + A few turns of multi-plains dropping using Paradox Haze + Endless Horizons can result in an absolutely MASSIVE Steppe Lynx.

Comments welcome :)

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Mana Curve

Mana Symbol Occurrence

324002

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for White Charblecher

will charbelcher ever give damage if there are no lands left to "stop" you from revealing?

As I understand charbelcher you will just mill yourself, unless you have at least one land somewhere :P

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Posted 01 April 2011 at 23:10

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Never mind, only your Plains (in the amount you chose) will be exiled by endless horizon, and you will still have some tundra there :P

Gotta get my facts straight before I post

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Posted 01 April 2011 at 23:12

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actually Tundras are affected as plains so it removes them too. But your first post was somewhat incorrect. A deck with no land in it will cause Charbelcher to do damage for every card in your deck correctly. You don't "deck out" or anything. If you want, there have been a lot of questions like this online and I believe one of the first google links gives the exact MTG rules used to verify that this deck does work as I intend. :)

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Posted 02 April 2011 at 00:14

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Just a quick question... how does Paradox Haze buff steppe lynx massively? from what i can tell Endless Horizons just puts the lands into your hands... not on the battlefield, and all Paradox Haze does is give you an additional upkeep, not a chance to put an additional land onto the battlefield. Or is there something I am missing?

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Posted 17 April 2011 at 18:18

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Ahhh you caught me lol. See I was originally planning on making this W/G and using Fastbond to allow me to drop all the lands I was getting, but for some reason I decided that wasn't neccessary. You are correct in saying, though, that none of my landfall abilities will really become huge, but they will be extremely consistent while still allowing me to draw other cards. Thanks for catching that bro, I'll look into it.

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Posted 26 April 2011 at 13:01

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