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Deck rules: minimum 25 artifacts (not including artifact land) ramp - metalworker, etherium sculptor, master transmuter, palladium myr, memnite, 12 post card advantage - myr retriever, top, memnarch, uw cloc, archmage, prototype portal,staff of dom, tinker opponent card removal/shut down - memnarch, ds forge, lux cannon, erratic portal opponent removal (early) - memnite, steel overseer, myr retriever opponent removal (mid) - palladium myr/manavault/power conduit/metal worker/academy/rings of brightearth + titan forge/steel overseer/lux cannon + unwinding clock/voltaic key turn 1 - memnite, top/tower/key turn 2 - overseer/retriever/metalworker/sculptor/palladium turn 3 turn 4
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