$15 Barren Glory & Near-Death

by spudshaver on 20 December 2013

Main Deck (60 cards)

Sideboard (3 cards)

Creatures (1)

Instants (2)

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Deck Description

Win with Barren Glory or Near-Death Experience on a budget.

How to Play

Barren Glory + Renounce (+ One with Nothing)
Near-Death Experience + Wall of Blood
Just aim for survival.

Deck Tags

  • Combo
  • Budget
  • spudshaver

Deck at a Glance

Social Stats

15
Likes

This deck has been viewed 3,227 times.

Mana Curve

Mana Symbol Occurrence

3901100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for $15 Barren Glory & Near-Death

I sometimes wonder if there is any correlation between how much I like a deck I build and how much you guys(/gals) like it. Besides the cheap ones, I have no idea :P

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Posted 20 December 2013 at 02:19

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i made a deck similar to this a while back. (no baron glory tho)
http://www.mtgvault.com/capj4/decks/you-win-you-win-you-win/

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Posted 20 December 2013 at 02:41

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Potato?

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Posted 20 December 2013 at 02:46

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Nice use of Wall of Glare, you don't see it much in these types of decks. You should consider a way to lose life; no one will risk lowering your life with Platinum Angel/Near-Death in play - leaving you banking on stopping a defeat with x4 Angel's Grace. That isn't bad; it's just that you are left with lots of survival filler with no control and little actual combo. Most of the impressive Near-Death decks I've seen generally combo with red or black.

An the other note, I too have been building similar decks like this for a while (largely unnoticed :P). There have been a handful of evolutions, I think if you keep rebuilding your deck, you'll be surprised with what you come up with.

[I'm a big dollar stickler btw. Would you say its cost of x5 as much makes the deck x5 as much? If you do, then you're made in the shade, my friend! If it's only twice as good, question every card, do some research, and see what else you can come up with. I've found that dollar restrictions are good to start with so you can force yourself to do heavier research - later you can ignore money if you feel you want some nice cards]

And as always, thanks for checking mine out ;)

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Posted 20 December 2013 at 02:53

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@KJSJ3
How do you mean, sir?

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Posted 20 December 2013 at 02:54

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It's an Ifunny reference. That being said, interesting deck sir.

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Posted 20 December 2013 at 03:01

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@spudshaver yes i know they wont wana lower my health thats why i also have darksteel reactor. and wall of glare plus ghostly possesion for mega blocks

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Posted 20 December 2013 at 05:19

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just have near death out and play angels grace. they wont expect it. just dont block they swing for enough to kill you and BAM angels grace.

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Posted 20 December 2013 at 05:21

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I think most experience players would actually assume you will be playing Angel's Grace when you have Near-Death on the field (or at least something very similar). I, personally, would be much more surprised if someone played Near-Death and did not have Angel's Grace in their deck - esp. in a mono white deck. As long as someone asks why you play each card you play, a card like Near-Death comes with a lot of assumptions about what else you have.

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Posted 20 December 2013 at 05:46

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also have worship. lets
just hope they dont have remove enchantment. my deck is just based off not losing. if your life doesnt go down sp what you havnt lost. thats good. darksteel reactor and start pumping out tokens.

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Posted 20 December 2013 at 05:51

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I want to note I’m only playing devil’s advocate, I have nothing against your deck – I like it.

On one had I agree that, “If your life doesn’t go down so what you haven’t lost, that’s good.” At the same time, if as a deck builder you are considering Near-Death Experience as a win condition and that condition is not being met, economically, that is not a good thing. Functionally, you have a wasted card if you survive just fine with Near-Death in play. In theory, you could simply replace it with a card that support Darksteel Reactor and win faster / with more stability.

Our decks have similarities, but are fundamentally different in their goals. You deck is designed to prevent loss, while mine is designed to “lose” (have no life, permanents, or hand). One could argue that any overlap between our decks could be seen as questionable, not necessarily misplaced, but being able to benefit from a close look.

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Posted 20 December 2013 at 06:55

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Worship is a fine choice btw, and my mistake for ignoring it.

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Posted 20 December 2013 at 06:56

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true

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Posted 20 December 2013 at 11:02

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I would put some pyrexian mana in there too so you can bleed yourself out if needed.

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Posted 20 December 2013 at 04:14

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Type your deck name...I placed Wall of Blood as the main "bleeder," in addition to the slight help from Dismember. Did you have anything in mind?

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Posted 20 December 2013 at 04:18

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Being that it's only two, I would use Immolating over the Wall, or both.

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Posted 20 December 2013 at 05:59

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I wouldn't be throwing too much life away before playing Near-Death Experience. It cost five, so the cost between two and three isn't much of a concern (for me at least). I'm more interested in the mechanic and untility of the card(s). Wall of Blood "Bleeds" one life at a time, instead of two - that's the main reason I chose it. That being said, however, it is a good card to note and I have sideboarded it for now. Thank you, sir.

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Posted 20 December 2013 at 06:45

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Yeah, I like that Wall of Blood is for 1 life rather than two. No idea if there's room to take out anything else, I was actually thinking it might be nice to have both, giving you a higher chance of having a bleed available when you need it and if all else fails, 2 mana chump blocker/beater.

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Posted 20 December 2013 at 06:52

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I'm going to sleep on it. There is no question that it has value here, it's simply a question of relative value - and cutting cards is always the hardest part :P

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Posted 20 December 2013 at 06:57

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Gimmicky. Me-sa likey.

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Posted 20 December 2013 at 04:21

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I did a similar deck strictly built around Near-Death deck with Luminarch Ascension as a secondary win-condition.

http://www.mtgvault.com/roar/decks/yes-your-holiness/

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Posted 20 December 2013 at 15:41

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Sir, I was your first post ~
Posted 09 August 2013 at 21:52

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Posted 21 December 2013 at 08:02

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Haha, nice....it's a small world after all :D

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Posted 26 December 2013 at 01:23

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maybe run dark ritual so you can bring out your end game enchantments faster.

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Posted 21 December 2013 at 16:44

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That's not a bad idea. What would you cut?
-3 Divine Deflection
+2 Dark Ritual
+1 Journey to Nowhere

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Posted 22 December 2013 at 00:22

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