Fast Green Infect <$20

by spudshaver on 21 July 2013

Main Deck (60 cards)

Enchantments (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

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Deck Description

My infect deck as it currently stands. Thanks to everyone who helped out; advice still welcome. Considering:

-4 Cystbearer
+4 Rot Wolf
-2 Necropede
+2 Ichorclaw Myr
-1 Vines of Vastwood
-4 Giant Growth
+3 Infiltration Lens
+2 Wild Defiance

Deck Tags

  • Green
  • Infect
  • Fast
  • Mono
  • Budget
  • spudshaver
  • Fun
  • Casual

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,239 times.

Mana Curve

Mana Symbol Occurrence

000036

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fast Green Infect <$20

vines of vastwood pumps and protects your creature from removal

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Posted 24 July 2013 at 01:07

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I had thought about it, but wasn't sure about how it weighed vs the other pumps. Thanks for the advice, I'll sideboard it for now.

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Posted 24 July 2013 at 01:50

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My favorite pump spell besides mutagenic growth is groundswell. You should look into it.

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Posted 26 July 2013 at 01:28

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you could use Inkmoth Nexus
it's hard to get rid of when it's no longer a creature on your opponent's turn

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Posted 11 August 2013 at 19:56

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I had thought about it; it's really great in terms of difficulty of removal and flying. My only hesitation is that there isn’t a lot I can do with colorless mana. I think it could work incredibly well in an infect deck, but mine is so heavy in green mana req. atm. I think I’ll work on one with Inkmoth and link it here, I’d like your thoughts on that one once it’s done. Thanks for your input.

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Posted 11 August 2013 at 20:29

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since you'r mono color, having 4 inkmoth is not that bad for mana, you are likely to only have 1 in play per game. I've seen it in play against me and hated it since i couldn't do anything to get rid of it before it was too late

Inkmoth is better then you infect elf 1/1 since it's flying and doesn't stay on the battlefield

I would switch Invigorate for Predator strike or Wildsize, this way your deck is modern
wildsize is a buff that give you a card back

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Posted 11 August 2013 at 20:45

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I only play this deck casual under Legacy rules; I'm not worried about keeping it moder. I do like the card choices you offered though - esp. predator. I love Invigorate too much to kick it out :(. It serves as 0 mana for 4 counters, because I only play it on unblocked and it's generally the last booster I save (and it stacks with Mutagenic Growth well). I generally assume I will lose with this deck if I do not finish by the fourth round (got 2 second turn wins from the 8ish matches I've done with it so far).

That being said, I'm loving the Inkmoth idea, and you saying you've had it work out against you in incuraging! I have a first draft of how I would play a deck like that (it's very rough right now). Let me know what you think.

http://www.mtgvault.com/spudshaver/decks/541931/

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Posted 11 August 2013 at 21:01

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