Budget: Wolf

by Squeekems on 17 June 2013

Main Deck (60 cards)

Sorceries (4)


Instants (10)


Enchantments (4)


Land (20)

Sideboard (15 cards)

Artifacts (2)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The sideboard is most certainly not budget, but the main deck is.

The goal of this deck is to creature ramp hard.
The only issue I foresee with this deck build is that hit has little card advantage. It needs better draw spells.

How to Play

Combo Wild Defiance with any of your instant and sorcery spells. Hit your enemy so hard, they wish they could see straight.

Scorned Villager to help mana ramp.
Moonmist to hit your enemy even harder.

Deck Tags

  • Budget
  • Standard
  • Aggro
  • Squeekems
  • Tribal

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 1,753 times.

Mana Curve

Mana Symbol Occurrence

000040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Budget: Wolf

MoonMiSt Doesn'tTarget. But ThusStil lIsn'tBad. Unfortunately GreenDoesn'tHaveMuchDrawPower.

0
Posted 18 June 2013 at 22:06

Permalink

AlsoYou Might Want To Drop The Two PhotoBurst And One Of Each Eild Defiance And Titanic Growth For ForMoreCreatures As IfThey Get Their Kill Spells Wilds DefianceWon'tHelp And With Only Eightteen Creatures ThatCould hurt You Pretty Bad

1
Posted 18 June 2013 at 22:27

Permalink

If he's worried about kill cards he could use Alpha Authority. or Full Moon's Rise.

0
Posted 18 June 2013 at 22:41

Permalink

I was looking at that, and I was looking for someone else to say it.

0
Posted 18 June 2013 at 22:42

Permalink

Authority OnlyHelps One Card And This Deck is About Many Cards. Full Moon Isn't Bad But Also Isn't Useful For Him As It Only Has One Use And Won't Give most is Cards Trample. I Think.More Creatures IS The Best Answer To Creature Control.Especially If Hellbent. WithMore Creatures Especially Id He Adds HowlgeisT Abd Othe Creatures With Undying. Actually Howlgeist Would Be PerfectIn.Here As He Could Be Made Unblockable By The Growth Spells.

1
Posted 19 June 2013 at 13:07

Permalink

Howlgeist is good here but a bit mana costly for what you get in my opinion.

0
Posted 19 June 2013 at 17:57

Permalink

Needs Something Late GameAnd Growth Him Before Swinging And His Effect That Creatures WithLess PeeThan His Can't Block Him Makes Him A Lot Of LateGame HurtAnd the Undying Makes Him Something Control Decks DingyAnswerTo Unless They Miracle A Terminus In SuchCase He's Screwed Anyways.

0
Posted 19 June 2013 at 21:08

Permalink

Oblivion Ring disagrees. But you're right it does lack late game perhaps he is banking on it being over fast.

1
Posted 19 June 2013 at 21:35

Permalink

I am banking on the game being over quick. My highest drop is three in the main deck. Howlgiest was a great idea, however, it is a six drop. Young wolf helps with the control decks, and I added Wandering Wolf. Wandering Wolf is a two-drop wolf with the same affect as Howlgiest, but no undying. With this affect out early, I can really hit my opponent for some serious damage.

0
Posted 20 June 2013 at 12:59

Permalink

Ahhh Wandering wOlf Will DoJust Fine. I Completely ForgotAbout Him XD

0
Posted 20 June 2013 at 17:58

Permalink

AlsoWithThe Legal Sets In This One Freeling Of Dread And DownPour Will Be His Biggest Problem Besides UnSummon And Aetherize LaterOn. I Dont Think People Would Waste Oblivion Ring When Pacifism Does Perfectly Well With Only Two Mana Cost.

1
Posted 20 June 2013 at 18:01

Permalink

I didn't even think of those.

0
Posted 20 June 2013 at 18:47

Permalink

YeahThoseCards DelaY Games For Turns. Being A Nonbudget Naya Blitz Player I Have Come To Hate Those Cards. Without HeXproof Or Something Huge ThoseDecks Tend To Delay Till They Can Alpha Strike You With You Never HittingThem For A Single Damage.

If SacreD Wolf Is Still Standard Her Would Probably Be A Good Choice Over The Elder.Who Is A Big Target And Almost Never Stays.Transformed Long Enough To UseHer Effect.

0
Posted 20 June 2013 at 19:28

Permalink

Just Checked. SAcred Wolf Is Out. HeWas m12

0
Posted 20 June 2013 at 19:33

Permalink

I have the elder for drawing. I need to gain a card advantage in case my opponent is able to delay early game strikes.

0
Posted 21 June 2013 at 06:34

Permalink

No Moonmist doesn't target anything.

0
Posted 18 June 2013 at 22:10

Permalink

The description for Lambholt Elder never fails to creep the shit out of me.....

0
Posted 18 June 2013 at 22:33

Permalink

I know it splashes red but immerwolf immerwolf immerwolf

0
Posted 19 June 2013 at 21:52

Permalink