Oh theros standard, stay in theros standard where u belong.
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Not how hypergenesis works. First. Hypergenesis can only be played by suspending it, cascading into it, or a card that specifically says you may play a spell without paying its mana cost. Second, as hypergenesis is cast from exile, you put a card into play, if that card has any abilities or causes any abilities to trigger those abilities go on the stack. Once hypergenesis resolves, the other abilities, i.e. Drawing a card, resolve. If you dont understand i can try to explain it again but im on my phone and cba to type more.
mettalic rebuke and stoic rebuttle are good artifact counterspells, control usually uses counters and counterspell is just good enough to put in most decks.in mono blue artifact decks ive been enjoying "Artificer's Intuition" helps find every part of your combo
Thats why this deck is cool. Only need a 3-4 storm count to win
why no simian? budget option that can speed up the game and allow some pretty fast wins
Dusk mantle mind crank is very strong combo. Thopter foundry and sword of the meek is a very strong combo.snapcaster and blue value like cryptic is a very strong combo.What is your deck trying to do? If you want consistancy (which if you want to win then you do. ) id suggest making the deck centered around one of these powerful combos instead of putting them all in the same shell and never drawing the right combo pieces.
Flavor doesnt always have to mean that your deck would be literally unplayable. I respect that you made a goat deck but what if you made a goat deck that you could play actual games that you might win.
assault strobe. temur battlerage. titan's strength. if you dont care about legality then add some blazing shoals and progenitus.
Emerge is good try that. alosaraus rider is better with eldritch evolution. If you dont care about format then try adding energy tap.
i hate adding a description to my decks because anyone who i want commenting on them can figure it out. if you cant figure it out i dont want your input.
WHY U NO GEMHIDE?
you should think about making the deck purely lifegain and cutting the creatures. While it does seem fun to make a big flying lifelink cat i think it would be a much more reliable deck if you put in cards that lock your opponent out like ghostly prison and ensaring bridge. these cards prevent you from losing to spot removal like a doomblade.
knight of the reliquary is one of the coolest cards in magic the gathering. I think it fits your deck perfectly. I see that you're only red green right now but i think splashing white would be worth it for knight of the reliquary.not sure if this is planned on being a competitive deck or what but fastbond is pretty much the best land ramp ever printed so give that a look.
most fun ive had playing modern.
Have you thought about updating this list with khans cards? fetches, ancestral cruise, etc?Grixis is my favorite shard and I tried making a grixis control deck as well. Mine ran a few more substantial minions such as clique. dope list tho, thinking about adding the ultimatum to mine
I see you like travis woo. This deck is saucy. I've run it but personally straight-up living end with the blood moons sideboarded for the brutal match-ups.
ive seen mutavault in this deck. otherwise this looks sick
4 garys and 4 obliterators. -1 whip. another arena. 3 nykthosMono black modern is an amazing deck, but this is far too slow. you need to have 2 drops and should curve out at 5 with gary.
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