squidfreak

952 Decks, 182 Comments, 55 Reputation

Oh theros standard, stay in theros standard where u belong.

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Posted 18 February 2017 at 01:59 as a comment on David B devotion

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Not how hypergenesis works.

First. Hypergenesis can only be played by suspending it, cascading into it, or a card that specifically says you may play a spell without paying its mana cost.
Second, as hypergenesis is cast from exile, you put a card into play, if that card has any abilities or causes any abilities to trigger those abilities go on the stack. Once hypergenesis resolves, the other abilities, i.e. Drawing a card, resolve. If you dont understand i can try to explain it again but im on my phone and cba to type more.

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Posted 18 February 2017 at 01:54 as a comment on play your whole library 1 turn

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mettalic rebuke and stoic rebuttle are good artifact counterspells, control usually uses counters and counterspell is just good enough to put in most decks.

in mono blue artifact decks ive been enjoying "Artificer's Intuition" helps find every part of your combo

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Posted 14 February 2017 at 04:23 as a comment on Artifact control

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Thats why this deck is cool. Only need a 3-4 storm count to win

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Posted 20 September 2016 at 07:37 in reply to #590083 on Bushwhacker Storm

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why no simian? budget option that can speed up the game and allow some pretty fast wins

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Posted 20 September 2016 at 02:46 as a comment on Bushwhacker Storm

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Dusk mantle mind crank is very strong combo.
Thopter foundry and sword of the meek is a very strong combo.
snapcaster and blue value like cryptic is a very strong combo.

What is your deck trying to do? If you want consistancy (which if you want to win then you do. ) id suggest making the deck centered around one of these powerful combos instead of putting them all in the same shell and never drawing the right combo pieces.

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Posted 25 August 2016 at 07:34 as a comment on TheWeeklyBrew:Duskmantle Crank

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Flavor doesnt always have to mean that your deck would be literally unplayable. I respect that you made a goat deck but what if you made a goat deck that you could play actual games that you might win.

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Posted 25 August 2016 at 07:24 in reply to #588351 on The Goats Have Arrived

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assault strobe. temur battlerage. titan's strength.

if you dont care about legality then add some blazing shoals and progenitus.

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Posted 22 August 2016 at 00:34 as a comment on The Goats Have Arrived

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Emerge is good try that. alosaraus rider is better with eldritch evolution. If you dont care about format then try adding energy tap.

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Posted 30 July 2016 at 05:22 as a comment on Scornful Egotist deck!?!?

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i hate adding a description to my decks because anyone who i want commenting on them can figure it out. if you cant figure it out i dont want your input.

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Posted 21 July 2016 at 04:11 in reply to #585006 on Is MTGVault Dead?

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WHY U NO GEMHIDE?

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Posted 24 September 2015 at 23:37 as a comment on Hive Mentality

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you should think about making the deck purely lifegain and cutting the creatures. While it does seem fun to make a big flying lifelink cat i think it would be a much more reliable deck if you put in cards that lock your opponent out like ghostly prison and ensaring bridge. these cards prevent you from losing to spot removal like a doomblade.

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Posted 26 June 2015 at 23:40 as a comment on Ajani's Magic

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you should think about making the deck purely lifegain and cutting the creatures. While it does seem fun to make a big flying lifelink cat i think it would be a much more reliable deck if you put in cards that lock your opponent out like ghostly prison and ensaring bridge. these cards prevent you from losing to spot removal like a doomblade.

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Posted 26 June 2015 at 23:37 as a comment on Ajani's Magic

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you should think about making the deck purely lifegain and cutting the creatures. While it does seem fun to make a big flying lifelink cat i think it would be a much more reliable deck if you put in cards that lock your opponent out like ghostly prison and ensaring bridge. these cards prevent you from losing to spot removal like a doomblade.

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Posted 26 June 2015 at 22:43 as a comment on Ajani's Magic

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knight of the reliquary is one of the coolest cards in magic the gathering. I think it fits your deck perfectly. I see that you're only red green right now but i think splashing white would be worth it for knight of the reliquary.

not sure if this is planned on being a competitive deck or what but fastbond is pretty much the best land ramp ever printed so give that a look.

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Posted 25 December 2014 at 09:06 as a comment on Walking on Fragile Ground

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most fun ive had playing modern.

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Posted 06 December 2014 at 05:59 in reply to #521140 on Living Moon

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Have you thought about updating this list with khans cards? fetches, ancestral cruise, etc?

Grixis is my favorite shard and I tried making a grixis control deck as well. Mine ran a few more substantial minions such as clique. dope list tho, thinking about adding the ultimatum to mine

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Posted 05 December 2014 at 17:39 as a comment on Grixis Control

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I see you like travis woo. This deck is saucy. I've run it but personally straight-up living end with the blood moons sideboarded for the brutal match-ups.

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Posted 05 December 2014 at 17:33 as a comment on Living Moon

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ive seen mutavault in this deck. otherwise this looks sick

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Posted 01 August 2014 at 07:38 as a comment on All In The Family

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4 garys and 4 obliterators. -1 whip. another arena. 3 nykthos

Mono black modern is an amazing deck, but this is far too slow. you need to have 2 drops and should curve out at 5 with gary.

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Posted 20 June 2014 at 04:23 as a comment on Modern Mono-Black wins

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