Go-Go-Gomazoa

by squirrelgi on 03 May 2010

Main Deck (60 cards)

Instants (8)


Enchantments (4)


Land (24)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Renegade Doppelganger+Dormant Gomazoa/Hellspark Elemental=Win

General idea use renegade doppelganger to make big creatures early on to just over power your opponent.
If you get stuck with gomazoas in play that are tapped you can forked bolt yourself for one and your opponent, or even use spawning breath to deal one damage to yourself and then get a spawn token to spend.

I am trying to make this competitive for FNM so i am open to any suggestions

Deck Tags

  • Casual

Deck at a Glance

Social Stats

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This deck has been viewed 1,668 times.

Mana Curve

Mana Symbol Occurrence

0280120

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Go-Go-Gomazoa

I would add creatures that are less demanding and situational than doppelganger and gomazoa; just seems like too much of ur deck is devoted to trying to make ur three creatures work..

all the while they are still quite defenseless and vulnerable to any type of removal

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Posted 03 May 2010 at 16:26

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^^^ i must agree many of the combos seem situational and cant possibly come back from a good DoJ or a well played path to exile, in some instances i could see lightning bolt or even demystify toppling this deck on its side and it not being able to get back up
and still i appreciate people trying to build decks other than the current meta id swap spell pierce for deprive, as this deck has no costly parts to it, it should be an easy card for you to play without gettn mana screwed
and hell's thunder hellspark for hellspark would be cool too

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Posted 03 May 2010 at 17:30

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