Hedron, Land burst

by squirrelgi on 25 February 2010

Main Deck (64 cards)

Sideboard (6 cards)

Instants (1)


Artifacts (1)

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Deck Description

Uses Hedron Crab to hopefully explode lands into the game in combo with Oracle of Mul Daya and other mana grabbers.
Casual play but in standard format in case we can make it work better.

General Theme get a Hedron Crab out as soon as you can, the more the merrier. Next aim for a Khalni Heart Expidition Playing these one close together can lead to a big land boom (say turn two you play a Khalni, then turn three you play a Terramorphic and sac and look for a land then Khalni has two counters. Turn four play another Khalni and then a land. you sac Khalni number one so that puts two tokens on Khalni 2 and you can sac it also for 5 lands in one turn****.) Look towards playing an Oracle of Dul Maya on turn 4 if not aim for Frontier Guides. Cathartic Adept's and Oracles work together well you can use the Cathartic to remive cards you don't want any more for later game strategy. Also when you have Frontier guides and Oracle of Mul Dayas out and your looking for land shuffle your decks and take the time to look at the top card between land grabs to check for lands.
*** Nevermind that Harrow like there is no tomorrow!

Other than that the deck is straight forward Grazing Gladehart is for survivability, Roil is to help control, Jhessian Infiltrator is alternative win path. Winged Coatl is how you are going to kill mainly with flash death touch plan on to surprise your opponents.

Basically this is a fun deck to play with your friends, but i would like to see it be able to play in tournaments. SO any suggestions will be nice! :)

Deck Tags

  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0270022

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Hedron, Land burst

get misty rainforest in there. also harrow works alot better then Khalni Heart Expedition. still 2 land drops but at instant speed, and not 2-3 turns after.. :D

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Posted 25 February 2010 at 02:19

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Deal! i keep forgetting that Harrow has been remade! Yes!

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Posted 25 February 2010 at 02:21

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I would add more sac lands, and Shards block has borderpost, which you can pay 1, pyt a land back in your hand and put out an artifact (for mana) and if you didnt play land that turn, return the land you payed for and returned to your hand, for more landfall. slap a explorers scope on the coatal for max land win!

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Posted 25 February 2010 at 08:06

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