Stalehumor

4 Decks, 4 Comments, 0 Reputation

What do you think of Planar Bridge? For bringing out Ulamog/Kozilek. Also (and i realise this is a weird request so feel free to deny it) would you be willing to talk/message on discord this weekend if we have time? I would love to get this deck hammered out soon so I can start enjoying it. If it doesn't work for you once again no worries this is still insanely helpful :)

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Posted 18 April 2018 at 19:41 in reply to #613844 on Eldrazi Tron Titans

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Once more I feel kind of disappointed in myself... not too horribly surprised since I started playing again just as Shadows/Eldrich came out. Thanks for the knowledge, that REALLY helps!

I will probably throw in some Warping Wail's as i LOVE the versatility, I will also grab some titan's presence and Spatial Contortions since they are pretty cheap and play test the numbers.

All Is Dust is a BIT more money than i want to use on the deck in that area... 2 is already REALLY strong for most of the games I will be playing so I shouldn't need a 3rd, if I do I can always order another.

I will also look into Sea Gate Wreckage, unfortunately I doubt I will have much time this week but I will poke around when I am able. Probably have to see how fast the deck runs out of cards before adding Sea Gate.

Once again your help is invaluable! your wisdom is truly a gift upon me.

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Posted 17 April 2018 at 20:02 in reply to #613844 on Eldrazi Tron Titans

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Im trying to decide the last card to remove... I do Deceiver of Forms for the ridiculous fun things that can be done with it but if i want to play a more serious game i can remove it so this will kind of be a 61 card deck. I'm using the Sideboard to show cards I've removed.

I removed Titans Presence reluctantly... while it would be good early game removal it doesn't really fit too well with the ramp, plus All is Dust just kills everything. Also All is Dust > Scour from Existence I thought it would be useful for single removal but at this point I feel All is Dust will just be way too strong of a swing.

I decided to keep Warden of Geometries at 4 because it still helps the ramp even tho it contests with and loses to Hedron at turn 3/4 but since temple lets me play him turn 3 i thought it should be fine, plus it gives me those precious Colorless for Thought and Matter Reshaper.

Most of the other Eldrazi cards I've removed since the Artifacts should (hopefully) provide enough ramp to go straight into the bigger boys, as well the additional draw effects are AMAZING additions to it for the late game since the deck has no real card draw.

Another card I was thinking about removing is Eldrazi Conscription. It is pretty strong but im not sure if it is THAT mandatory. Plus it saves me a pretty penny.

Thank you for your contributions so far! I am REALLY starting to feel this deck blooming... maybe i'm a little too happy about this... but still thank you! any other ideas you have?

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Posted 11 April 2018 at 18:38 in reply to #613844 on Eldrazi Tron Titans

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I can't believe i missed Eye of Ugin being banned... wow... I feel kind of stupid now. would an Eldrazi deck like this be playable without it? I will probably chop down on most of the higher cost Eldrazi but I like the idea of just pumping out powerhouse creatures every turn, Its meant to be more of a fun deck... your build looks awesome tho so i might think about going that route too!

Ramp is more what I was going for... will probably adjust the deck for that more for now... ESPECIALLY the addition of the Expedition Map getting the needed lands for the Urza.

Thank you so much for your reply! I didn't expect the first reply to give so much insight! I will probably tweak the deck eather in a little bit or later tonight. Can't wait for this progress!

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Posted 11 April 2018 at 16:27 in reply to #613844 on Eldrazi Tron Titans

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