Knights / Equipment

by Storm3000 on 17 October 2013

Main Deck (60 cards)

Sideboard (57 cards)

Enchantments (3)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,140 times.

Mana Curve

Mana Symbol Occurrence

430000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Knights / Equipment

you should try and get knights of the same type and just use those. the kor duelist and kitesail apprentice aren't knights but they are really a good start. The puresteel paladins are essential. The lifelink knights are also a good to keep as well as first/double strike. Double strike isn't as important as first strike. Flying knights exist and 4-8 of you creatures should have that ability. Lastly, keep the mana costs cheap on everything. Consistency in these types of decks is crucial. get 4-6 big creatures and maybe 4 big equipments but no more. there is a lot of cheap equipments that bring the pain but definitely keep the kaldra set. That thing is sweet. if you want to stay in vintage spend some money on enlightened tutor, so you can get the kaldra legendary going as much as possible. good luck.

0
Posted 20 October 2013 at 20:28

Permalink