You could take out the blue and go BR. Use some burn and some spells with Scry to get your combo pieces quicker. Just saying. :)
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I'd make it 4 Korlash (use his Grandeur ability). I'd also put either a discard outlet in there somewhere, or add more turns 1-3 drops. Currently, your deck is lacking a few things to smooth out the game play.
Make it a little less random and consolidate some of the card choices.
Honor the Pure is cheaper than Light from Within. I'd keep the Procession given your limited number of flyers.
There are only 2 cards in the deck that gain you life. I'm not sure Sanguine Bond is needed and may be a dead card most of the time, or minimally used (Demon's Horn only gains you one life per spell).
I know this isn't what you probably want, but adding a Pemmin's Aura will allow you to go infinite with the Channeler. :)
I like Covenant + Traumatize & Memory Sluice. :)
You can always put 1 Trisk and 1 Immac in the deck and see how it plays out. Given your current suite of cards, I don't know that you need them though. You can probably win without them.
This is mainly a multiplayer deck, but you are right in that it has a weakness against quick aggro decks and burn decks. So far I haven't lost a game with it, although I've only played it about 6 times. :) And none of them with burn or aggro decks. This was a deck I put together for my site and I figured I would post it here so I at least had one deck in my library here. :) Always looking for advice though.
I would highly recommend consolidating some of your card choices. It will make for a much more cohesive deck that plays better. Pick the cards that are your favorite / work the best. :) Good luck with the deck.
Why not add some spice to this typical decklist and try some of the Triskelion varients like Triskelavus and Thopter Squadron. Good luck with the deck! :)
What about the new Magma Phoenix?
Ajani's Goldmane's second ability would be amazing in this deck with all the token creatures.
How does the deck play out? I would offer some comments but all I see are a bunch of Sphinx? Are their any combos or synergies? Anything you are trying to improve upon?
I would definitely add some more land. 18 lands doesn't cut it nowadays for a 60 card deck unless you are playing Elves. Good luck with the deck! :)
I would consider some creature removal in the form of good 'ol Terror or Consume Spirit (or even Drain Life if you want to go old school). I would get rid of Steel Wall entirely. It's doing you no good. I would also prefer to see an equipment in place of Dark Ritual. Anything that has a lasting effect on the game instead of some quick ramp. That's just me. Good luck with the deck list. :)
Seems like it needs a bit more mana acceleration along with Thousand-Year Elixir to allow the multiple untapping of your untappers to untap the Obelisk. Some of the cards choices (like Hindering Light, Grixis Illusionist and Sojourners) seems off.
Why no toughness boosting slivers so they kill themselves after using the psionic sliver's ability? Also, Virulent & Screeching isn't a combo (FYI). The posionous only works on combat damage and they aren't attacking much with Dormant sliver in play.
have your thought about adding Doubling Season? I know its a bit Magic-cliche... but it would benefit your thallids greatly. :)
What is the other 4 cards? (You are missing 4 cards in your main deck).
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