Grixis Control (Ramp version)

by stridetok on 13 October 2012

Main Deck (60 cards)

Sideboard (15 cards)

Instants (6)

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Deck Description

Using artifact ramp to get to big threats.

Removal spells has to be altered depending on meta, so I put pillar of flame and mizzium mortar for first game.

First time I thought of this deck so needs alot of playtest to smooth out mana curve, land and threats. Will work on it and alter when necessary.

Edit 1 - Chromatic Lantern is too cute. Rakdos Keyrune provided an early blocker or threat.
This made Niv Mizzet not that great with the land, so I changed the win conditions to rakdos return, devil's play and bonfire. I also took out 1 gilded lotus to make the curve a little cleaner.

Curse of deathhold did not do much. so that was cut for more card draw to keep the 1st game based on your win conditons.

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0218150

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Grixis Control (Ramp version)

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