We Put The "A" In Team

by Sure_Fire on 01 April 2013

Main Deck (60 cards)

Sorceries (8)


Instants (4)


Enchantments (4)


Land (20)

Sideboard (0 cards)

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Deck Description

So this weekend the playgroup wanted to do Tribal Wars. I had this idea for awhile, so threw it together since i was forbidden to play any of my spirit decks. I decided on allies, i know they can be as bad as slivers or zuberas, but hey.

How to Play

Ramp as quick as you can, get Harabaz Druid and Ondu Cleric out for mana and life gain. Get out Hagra Diabolist shortly after. Play Conspiracy, naming ally. At this point the playgroup is wondering why I named ally. Next play Turntimber Ranger, for each 2/2 wolf (ally) triggers another 2/2 wolf (ally) etc, etc. Infinite Life, Allies and damage.

Deck Tags

  • Tribal Wars
  • Budget
  • Infinite
  • Piss off Opponents

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,025 times.

Mana Curve

Mana Symbol Occurrence

4016028

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for We Put The "A" In Team

I love the dynamic you use in this deck! The infinite combos are really awesome, I'm going to make this deck myself!

0
Posted 12 April 2013 at 16:25

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