Infinite myr

by sycfuk7861 on 07 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

7
Likes

This deck has been viewed 1,038 times.

Mana Curve

Mana Symbol Occurrence

44800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Infinite myr

You forgot myr Propagator.

0
Posted 07 March 2013 at 19:16

Permalink

And Myr Matrix or Myr Servitor, great way of feeding your Time Sieve

0
Posted 07 March 2013 at 20:15

Permalink

So what am I missing haha? How does this deck beat an opponent? I've never seen a deck made up of so many Myrs.

Check this out, see you what you may have to defend against or power through:

http://www.mtgvault.com/slivermania/decks/persecution-by-sliver/

0
Posted 07 March 2013 at 21:41

Permalink

i use myrsmith to make an army sacrifice them for timeseive for infinite turns so i can build up more then swing out with them or use them to pump up myr battle sphere, i can also use all the myr that tap for mana along with myr galvanizers for infinite mana so i can kill every opponent at once with exsanguinate

1
Posted 07 March 2013 at 22:05

Permalink

Ah okay! Makes more sense, and sounds like a fun deck to play!!

Perhaps try cutting it down to 60?

0
Posted 07 March 2013 at 22:06

Permalink

ive been working on it for a while lol i have a hard time cutting decks down to 60 ive been playing the deck and tweeking it more and more eventually ill get it down more

0
Posted 07 March 2013 at 22:12

Permalink

i have a lot of decks im working on, any advice would be appreciated

0
Posted 07 March 2013 at 22:37

Permalink

Well if it was me building something like this, it would go kinda like this:
http://mtgvault.com/blackadder/decks/myr-rerun/
Specially created for you.

1
Posted 08 March 2013 at 15:19

Permalink

thanks for the ideas, i will continue to switch cards in and out and test it to see what works

0
Posted 08 March 2013 at 17:15

Permalink

just got an ekstra idea, Intruder Alarm Gives you an ekstra way for infinent turns and mana other than galvanizer. But the deck deffinantly need to drop to 60 cards, so comming up with ekstra ideas, kinda doesn't make that easier I guess.
But in the end, what I really love about this deck is a pick price of less than 20$, now that makes it even more fun when it works.

0
Posted 08 March 2013 at 17:34

Permalink

agreed, its a mean deck when it goes off and you can make it on a budget on this sit i made another deck thats around $20 its red green if ya want too check it out

http://www.mtgvault.com/sycfuk7861/decks/dead-gone-or-destroyed/

0
Posted 08 March 2013 at 18:05

Permalink

I like the myr. My version uses 2 galvanizers, any other myr, and Kyren negotiations. Tap the myr to do point of damage to player, tap galvanizers to untap all myrs, repeat until opponent dead. I also have cards to pump up the myrs and find/clone the galvanizers. It doesn't do to bad. I haven't stopped fast aggro yet though. Looks like that could be a problem with yours as well. The first 3-4 turns look weak for you.

0
Posted 08 March 2013 at 18:38

Permalink

yeah i have to build up for a little bit before i can do anything and flyers are a problem, i was thinking about splashing green in for gravity well, once i build up though they cant get anything threw unless its unblockable or has flying

0
Posted 08 March 2013 at 18:41

Permalink

Hmm, the solution could be 2 or 3 x platinum angles you can ramp mana quick enough to drop is fast, not concerning about colors. But again, if you try building a deck which takes all decks it comes across into consideration the outcome is rarely a very well working deck.
Just build the deck on it's meta, after all, it's a casual budget dec, focusing on being fun to play. It's not dominating the opponent with control spells and countermessures.
And after all, infest, pyroclasm ect. will allways be a problem for decks like this, since it's a swarm of small creature feeding the combo.

1
Posted 08 March 2013 at 20:28

Permalink

what could i take out for platinum angel, that would solve my problem without having to re-do the entire deck

0
Posted 08 March 2013 at 20:43

Permalink

You might wanna sideboard it to start with, or perhaps remove 2 Exsanguinate and replace with the angels. You should be able to take an ekstra turn until you get tired of that and wanna Exsanguinate your opponents, so if it takes 5 or 10 turns is irrelevant. Perhaps also consider if Elixir of Immortality doesn't slow down the deck, more than you actually gain from having it in, late game (after round 7-8) drawing it won't do you much good, the right combo card is way more usable. You've got some har trimmin to do. ekstra cards above the required 60 just lowers your chance of drawing the ones you need. One last idea to speed up, is some skullclamps (which goes perfect with the +1/+1 from Myr Matrix and sacking to Time Sieve) providing you with all the cards you can ask for.

0
Posted 08 March 2013 at 21:29

Permalink

A little like this.
http://mtgvault.com/blackadder/decks/myr-rerun/

0
Posted 08 March 2013 at 21:38

Permalink