Ramp To The Second Sun

by Tarper on 12 May 2018

Main Deck (60 cards)

Sideboard (8 cards)

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Deck Description

This deck is untested, but the point is to stall, cycle, ramp, draw and gain life to survive until Approach of the Second Sun can be played twice. Aetherfux Reservoir is thrown in as a second possible win condition or simply to help keep you alive.

Also, I know it's a Timmy trap but.... why not give it a try anyway? With the ramp sample hands are getting win conditions in around 10-12 turns, but theoretically you could play your second Approach at turn 5 if I calculated it right. That involves a starting hand / early draws with 2 forests, 3 Llanowar elves, at least one planes and two Approaches. Not likely and not the earliest win condition ever, but hey, it's standard and cheap and should be fun.

Maybe it would be better to have 2 more Compulsory Rests and leave out the Aetherflux Reservoirs.

Deck Tags

  • Standard
  • Selesnya
  • Budget
  • Cheap

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2200016

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Ramp To The Second Sun

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