Eldrazi Again

by tbw1057 on 11 August 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

eldrazi

Deck Tags

  • Other...

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0001215

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Eldrazi Again

You need more land-based mana accel, looks to me like you'll have to rely a bit too much on spawns to get out your fatties. One board wipe effectively wipes out your chances to bring out a fatty early.

Growth Spasm is awesome, you get the best of both worlds, land and spawns.

I'd say focus on the smaller Eldrazis, they're big enough on their own to win you the game, plus the Hand is so ridiculously easy to get out. ANything more is overkill; I don't see you needing more than 8 big finishers. I'd replace the Pathrazers and Betray-ers with Growth Spasms and Emrakul's Hatchers, so you can reliably get out the small eldrazis early in the match.

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Posted 11 August 2010 at 14:06

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totally agree. I would also think about adding 4 eldrazi temples. they are extremely helpful in getting out the big guys...especially if you are relying on them to win.

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Posted 11 August 2010 at 14:11

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i see your point, this should be better

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Posted 11 August 2010 at 14:21

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